mirror of
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[keyboard] add BM60Poker support (#10475)
* WIP working on new keymap * tweaking keymap * updated keymap * cleaned up a little bit * New preonic keymap * my preonic keymap * added mac layout * preonic map update * cleaning up old repo * cleaning up to match upstream * more cleanup * removing old keymaps * Added BM60 Poker * Apply suggestions from code review * Added license * updated license * updated license * Fixed remaining licenses and added layout to rules
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52
keyboards/bm60poker/bm60poker.c
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52
keyboards/bm60poker/bm60poker.c
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/* Copyright 2020 ipetepete
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "bm60poker.h"
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#ifdef RGB_MATRIX_ENABLE
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led_config_t g_led_config = { {
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 },
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{ 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27 },
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{ 28, NO_LED, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40 },
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{ NO_LED, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, NO_LED, 52 },
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{ 53, 54, 55, NO_LED, NO_LED, NO_LED, 56, NO_LED, NO_LED, 57, 58, NO_LED, 59, 60 }
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}, {
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// Esc, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, =, Backspace
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{ 0, 0 }, { 15, 0 }, { 30, 0 }, { 45, 0 }, { 60, 0 }, { 75, 0 }, { 90, 0 }, { 105, 0 }, { 120, 0 }, { 135, 0 }, { 150, 0 }, { 165, 0 }, { 180, 0 }, { 202, 0 },
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// Tab, Q, W, E, R, T, Y, U, I, O, P, [, ], ,
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{ 7, 16 }, { 22, 16 }, { 37, 16 }, { 52, 16 }, { 67, 16 }, { 82, 16 }, { 97, 16 }, { 112, 16 }, { 127, 16 }, { 142, 16 }, { 157, 16 }, { 172, 16 }, { 187, 16 }, { 206, 16 },
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// Capslock, A, S, D, F, G, H, J, K, L, ;, ', Enter
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{ 11, 32 }, { 26, 32 }, { 41, 32 }, { 56, 32 }, { 71, 32 }, { 86, 32 }, { 101, 32 }, { 116, 32 }, { 131, 32 }, { 146, 32 }, { 161, 32 }, { 176, 32 }, { 198, 32 },
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// LShift, Z, X, C, V, B, N, M, ,, ., /, Shift, Up,
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{ 18, 48 }, { 30, 48 }, { 45, 48 }, { 60, 48 }, { 75, 48 }, { 90, 48 }, { 105, 48 }, { 120, 48 }, { 135, 48 }, { 150, 48 }, { 165, 48 }, { 191, 48 },
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// Ctrl, GUI, Alt, Space, RAlt, FN, Left, Down, Right
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{ 3, 64 }, { 22, 64 }, { 33, 64 }, { 101, 64 }, { 135, 64 }, { 153, 64 }, { 210, 64 }, { 225, 64 },
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// UNDERGLOW
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{ 216, 32 }, { 180, 32 }, { 144, 32 }, { 108, 32 }, { 72, 32 }, { 36, 32 }
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}, {
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// Esc, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, -, =, Backspace
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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// Tab, Q, W, E, R, T, Y, U, I, O, P, [, ], ,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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// Capslock, A, S, D, F, G, H, J, K, L, ;, ', Enter
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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// LShift, Z, X, C, V, B, N, M, ,, ., /, Shift, Up,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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// Ctrl, GUI, Alt, Space, RAlt, FN, Left, Down, Right
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1, 1, 1, 4, 1, 1, 1, 1,
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// UNDERGLOW
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2, 2, 2, 2, 2, 2
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} };
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#endif
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32
keyboards/bm60poker/bm60poker.h
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32
keyboards/bm60poker/bm60poker.h
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/* Copyright 2020 ipetepete
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT_60_ansi( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
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K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
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K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
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K40, K41, K42, K46, K49, K4A, K4C, K4D \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
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{ K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
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{ KC_NO, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D }, \
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{ K40, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, K49, K4A, KC_NO, K4C, K4D }, \
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}
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70
keyboards/bm60poker/config.h
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70
keyboards/bm60poker/config.h
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/*
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Copyright 2020 ipetepete
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4B50 // "KP"
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#define PRODUCT_ID 0xEF8E
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#define DEVICE_VER 0x0001
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#define MANUFACTURER KP Republic
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#define PRODUCT BM60POKER
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, E6 }
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#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7 }
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN E2
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#define DRIVER_LED_TOTAL 67
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 67
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#define RGB_MATRIX_KEYPRESSES
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 5 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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#define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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74
keyboards/bm60poker/info.json
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74
keyboards/bm60poker/info.json
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{
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"keyboard_name": "BM60POKER",
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"url": "",
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"maintainer": "qmk",
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"width": 15,
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"height": 5,
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"layouts": {
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"LAYOUT_60_ansi": {
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"layout": [
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{"label":"K00 (B0,D0)", "x":0, "y":0},
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{"label":"K01 (B0,D1)", "x":1, "y":0},
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{"label":"K02 (B0,D2)", "x":2, "y":0},
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{"label":"K03 (B0,D3)", "x":3, "y":0},
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{"label":"K04 (B0,D5)", "x":4, "y":0},
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{"label":"K05 (B0,D4)", "x":5, "y":0},
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{"label":"K06 (B0,D6)", "x":6, "y":0},
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{"label":"K07 (B0,D7)", "x":7, "y":0},
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{"label":"K08 (B0,B4)", "x":8, "y":0},
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{"label":"K09 (B0,B5)", "x":9, "y":0},
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{"label":"K0A (B0,B6)", "x":10, "y":0},
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{"label":"K0B (B0,C6)", "x":11, "y":0},
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{"label":"K0C (B0,C7)", "x":12, "y":0},
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{"label":"K0D (B0,F7)", "x":13, "y":0, "w":2},
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{"label":"K10 (B1,D0)", "x":0, "y":1, "w":1.5},
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{"label":"K11 (B1,D1)", "x":1.5, "y":1},
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{"label":"K12 (B1,D2)", "x":2.5, "y":1},
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{"label":"K13 (B1,D3)", "x":3.5, "y":1},
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{"label":"K14 (B1,D5)", "x":4.5, "y":1},
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{"label":"K15 (B1,D4)", "x":5.5, "y":1},
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{"label":"K16 (B1,D6)", "x":6.5, "y":1},
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{"label":"K17 (B1,D7)", "x":7.5, "y":1},
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{"label":"K18 (B1,B4)", "x":8.5, "y":1},
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{"label":"K19 (B1,B5)", "x":9.5, "y":1},
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{"label":"K1A (B1,B6)", "x":10.5, "y":1},
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{"label":"K1B (B1,C6)", "x":11.5, "y":1},
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{"label":"K1C (B1,C7)", "x":12.5, "y":1},
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{"label":"K1D (B1,F7)", "x":13.5, "y":1, "w":1.5},
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{"label":"K20 (B2,D0)", "x":0, "y":2, "w":1.75},
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{"label":"K22 (B2,D2)", "x":1.75, "y":2},
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{"label":"K23 (B2,D3)", "x":2.75, "y":2},
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{"label":"K24 (B2,D5)", "x":3.75, "y":2},
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{"label":"K25 (B2,D4)", "x":4.75, "y":2},
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{"label":"K26 (B2,D6)", "x":5.75, "y":2},
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{"label":"K27 (B2,D7)", "x":6.75, "y":2},
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{"label":"K28 (B2,B4)", "x":7.75, "y":2},
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{"label":"K29 (B2,B5)", "x":8.75, "y":2},
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{"label":"K2A (B2,B6)", "x":9.75, "y":2},
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{"label":"K2B (B2,C6)", "x":10.75, "y":2},
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{"label":"K2C (B2,C7)", "x":11.75, "y":2},
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{"label":"K2D (B2,F7)", "x":12.75, "y":2, "w":2.25},
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{"label":"K31 (B3,D1)", "x":0, "y":3, "w":2.25},
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{"label":"K32 (B3,D2)", "x":2.25, "y":3},
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{"label":"K33 (B3,D3)", "x":3.25, "y":3},
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{"label":"K34 (B3,D5)", "x":4.25, "y":3},
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{"label":"K35 (B3,D4)", "x":5.25, "y":3},
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{"label":"K36 (B3,D6)", "x":6.25, "y":3},
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{"label":"K37 (B3,D7)", "x":7.25, "y":3},
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{"label":"K38 (B3,B4)", "x":8.25, "y":3},
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{"label":"K39 (B3,B5)", "x":9.25, "y":3},
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{"label":"K3A (B3,B6)", "x":10.25, "y":3},
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|
{"label":"K3B (B3,C6)", "x":11.25, "y":3},
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|
{"label":"K3D (B3,F7)", "x":12.25, "y":3, "w":2.75},
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|
{"label":"K40 (E6,D0)", "x":0, "y":4, "w":1.25},
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{"label":"K41 (E6,D1)", "x":1.25, "y":4, "w":1.25},
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{"label":"K42 (E6,D2)", "x":2.5, "y":4, "w":1.25},
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{"label":"K46 (E6,D6)", "x":3.75, "y":4, "w":6.25},
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{"label":"K49 (E6,B5)", "x":10, "y":4, "w":1.25},
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{"label":"K4A (E6,B6)", "x":11.25, "y":4, "w":1.25},
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{"label":"K4C (E6,C7)", "x":12.5, "y":4, "w":1.25},
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{"label":"K4D (E6,F7)", "x":13.75, "y":4, "w":1.25}
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||||||
|
]
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||||||
|
}
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||||||
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}
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}
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34
keyboards/bm60poker/keymaps/default/keymap.c
Normal file
34
keyboards/bm60poker/keymaps/default/keymap.c
Normal file
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|
/* Copyright 2020 ipetepete
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*
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||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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|
[0] = LAYOUT_60_ansi(
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|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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||||||
|
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL
|
||||||
|
),
|
||||||
|
[1] = LAYOUT_60_ansi(
|
||||||
|
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
|
||||||
|
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
|
||||||
|
};
|
144
keyboards/bm60poker/keymaps/ipetepete/keymap.c
Normal file
144
keyboards/bm60poker/keymaps/ipetepete/keymap.c
Normal file
@ -0,0 +1,144 @@
|
|||||||
|
/* Copyright 2020 ipetepete
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
enum layers {
|
||||||
|
_qwerty,
|
||||||
|
_gamer,
|
||||||
|
_colemak,
|
||||||
|
_fn,
|
||||||
|
_rgb,
|
||||||
|
_spcfn
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
enum keycodes {
|
||||||
|
gamer = SAFE_RANGE,
|
||||||
|
qwerty,
|
||||||
|
colemak
|
||||||
|
};
|
||||||
|
|
||||||
|
#define KC_SPFN LT(_spcfn, KC_SPC) // press for space, hold for function layer (aka spacefn)
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[_qwerty] = LAYOUT_60_ansi(
|
||||||
|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
|
||||||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
|
||||||
|
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||||
|
KC_LCTL, KC_LGUI, KC_LALT, KC_SPFN, KC_RALT, KC_RCTL, MO(_fn), MO(_rgb)
|
||||||
|
),
|
||||||
|
// Gamer standard qwerty layout but with normal space for jumping etc
|
||||||
|
[_gamer] = LAYOUT_60_ansi(
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, KC_SPACE, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[_colemak] = LAYOUT_60_ansi(
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______, _______, _______,
|
||||||
|
_______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, _______,
|
||||||
|
_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, KC_SPFN, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[_fn] = LAYOUT_60_ansi(
|
||||||
|
KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
|
||||||
|
_______, _______, KC_UP, _______, _______, _______, KC_CALC, _______, KC_INS, _______, KC_PSCR, KC_SLCK, KC_PAUS, RESET,
|
||||||
|
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, _______,
|
||||||
|
KC_MPLY, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, NK_TOGG, _______, _______, KC_END, KC_PGDN, KC_MNXT,
|
||||||
|
qwerty, colemak, gamer, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[_rgb] = LAYOUT_60_ansi(
|
||||||
|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
|
||||||
|
_______, RGB_TOG, _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_MOD, _______, _______, _______, RESET,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, RGB_SPI, RGB_SPD, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[_spcfn] = LAYOUT_60_ansi(
|
||||||
|
_______, SGUI(1), SGUI(2), SGUI(3), SGUI(4), SGUI(5), SGUI(6), SGUI(7), SGUI(8), SGUI(9), SGUI(0), _______, _______, KC_DEL,
|
||||||
|
_______, _______, _______, KC_PGUP, _______, KC_LBRC, KC_RBRC, _______, KC_UP, _______, _______, _______, _______, _______,
|
||||||
|
KC_CAPS, _______, _______, KC_PGDN, _______, KC_LCBR, KC_RCBR, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, KC_LPRN, KC_RPRN, _______, _______, _______, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
)
|
||||||
|
};
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
case qwerty:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_clear();
|
||||||
|
layer_on(_qwerty);
|
||||||
|
set_single_persistent_default_layer(_qwerty);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case colemak:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_clear();
|
||||||
|
layer_on(_colemak);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case gamer:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_clear();
|
||||||
|
layer_on(_gamer);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
|
||||||
|
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
|
||||||
|
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
|
||||||
|
rgb_matrix_set_color( i, red, green, blue );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void rgb_matrix_indicators_kb(void)
|
||||||
|
{
|
||||||
|
if (!g_suspend_state && rgb_matrix_config.enable) {
|
||||||
|
switch (get_highest_layer(layer_state)) {
|
||||||
|
//case _qwerty:
|
||||||
|
// rgb_matrix_set_color(26, 0xFF, 0x00, 0x00);
|
||||||
|
// break;
|
||||||
|
case _colemak:
|
||||||
|
rgb_matrix_set_color(55, 0xFF, 0xFF, 0xFF);
|
||||||
|
break;
|
||||||
|
case _spcfn:
|
||||||
|
rgb_matrix_set_color(22, 0xFF, 0x00, 0x00);
|
||||||
|
rgb_matrix_set_color(35, 0xFF, 0x00, 0x00);
|
||||||
|
rgb_matrix_set_color(36, 0xFF, 0x00, 0x00);
|
||||||
|
rgb_matrix_set_color(37, 0xFF, 0x00, 0x00);
|
||||||
|
break;
|
||||||
|
case _gamer:
|
||||||
|
rgb_matrix_set_color(16, 0xFF, 0x00, 0xFF);
|
||||||
|
rgb_matrix_set_color(29, 0xFF, 0x00, 0xFF);
|
||||||
|
rgb_matrix_set_color(30, 0xFF, 0x00, 0xFF);
|
||||||
|
rgb_matrix_set_color(31, 0xFF, 0x00, 0xFF);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
1
keyboards/bm60poker/keymaps/ipetepete/readme.md
Normal file
1
keyboards/bm60poker/keymaps/ipetepete/readme.md
Normal file
@ -0,0 +1 @@
|
|||||||
|
# Simple 60% for coding
|
1
keyboards/bm60poker/keymaps/ipetepete/rules.mk
Normal file
1
keyboards/bm60poker/keymaps/ipetepete/rules.mk
Normal file
@ -0,0 +1 @@
|
|||||||
|
NKRO_ENABLE = yes # USB Nkey Rollover
|
15
keyboards/bm60poker/readme.md
Normal file
15
keyboards/bm60poker/readme.md
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# BM60 Poker 60% Mechanical Keyboard RGB PCB
|
||||||
|
|
||||||
|
A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic.
|
||||||
|
|
||||||
|
* Keyboard Maintainer: [ipetepete](https://github.com/ipetepete)
|
||||||
|
* Hardware Supported: BM60 POKER RGB
|
||||||
|
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c)
|
||||||
|
|
||||||
|
Make example for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
|
make bm60poker:default
|
||||||
|
|
||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
|
Video tutorials for customizing the layout: [QMK Tutorials](https://www.youtube.com/playlist?list=PLZlceRZZjRugJFL-vnenYnDrbMc6wu_e_) - By MechMerlin
|
24
keyboards/bm60poker/rules.mk
Normal file
24
keyboards/bm60poker/rules.mk
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
NKRO_ENABLE = no # USB Nkey Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
RGB_MATRIX_ENABLE = WS2812
|
||||||
|
LAYOUTS = 60_ansi
|
Loading…
Reference in New Issue
Block a user