mirror of
https://github.com/qmk/qmk_firmware.git
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[Keymap] Update to Drashna Code (#14644)
This commit is contained in:
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929d959ef9
commit
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@ -97,6 +97,143 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return OLED_ROTATION_270; }
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# ifdef CONVERT_TO_PROTON_C
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// WPM-responsive animation stuff here
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# define SLEEP_FRAMES 2
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# define SLEEP_SPEED 10 // below this wpm value your animation will idle
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# define WAKE_FRAMES 2 // uncomment if >1
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# define KAKI_FRAMES 3
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# define KAKI_SPEED 40 // above this wpm value typing animation to triggere
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# define RTOGI_FRAMES 2
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//#define LTOGI_FRAMES 2
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//#define ANIM_FRAME_DURATION 500 // how long each frame lasts in ms
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// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
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# define ANIM_SIZE 512 // number of bytes in array, minimize for adequate firmware size, max is 1024
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uint32_t anim_timer = 0;
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uint32_t anim_frame_duration = 500;
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uint8_t current_sleep_frame = 0;
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uint8_t current_wake_frame = 0; // uncomment if WAKE_FRAMES >1
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uint8_t current_kaki_frame = 0;
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uint8_t current_rtogi_frame = 0;
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// uint8_t current_ltogi_frame = 0;
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// clang-format off
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void render_kitty(void) {
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// Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach.
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static const char PROGMEM sleep[SLEEP_FRAMES][ANIM_SIZE] = {{
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// 'sleep1', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0xa8, 0x48, 0xa8, 0x18, 0x08, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x80, 0x44, 0x84, 0x06, 0x05, 0x04, 0x80, 0x40, 0x20, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x18, 0x04, 0x04, 0x02, 0x7a, 0x86, 0x01, 0x80, 0x80, 0x01, 0x03, 0x05, 0x07, 0x01, 0x00, 0x00, 0x80, 0x83, 0x45, 0xfa, 0x3c, 0xe0, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x33, 0x24, 0x28, 0x28, 0x29, 0x29, 0x29, 0x3a, 0x18, 0x1c, 0x39, 0x24, 0x24, 0x3a, 0x2d, 0x26, 0x31, 0x1f, 0x00,
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},
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{// 'sleep2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x3a, 0x2a, 0x26, 0x22, 0x80, 0xc0, 0x80, 0x00, 0x24, 0x34, 0x2c, 0xe4, 0x60, 0x10, 0x70, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x38, 0x04, 0x02, 0x02, 0x01, 0x79, 0x87, 0x01, 0x80, 0x81, 0x83, 0x05, 0x05, 0x03, 0x01, 0x00, 0x00, 0x80, 0x43, 0x05, 0xfa, 0x3c, 0xe0, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x33, 0x24, 0x28, 0x28, 0x28, 0x29, 0x29, 0x3a, 0x18, 0x1c, 0x39, 0x24, 0x24, 0x3a, 0x2d, 0x26, 0x31, 0x1f, 0x00
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}};
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static const char PROGMEM wake[WAKE_FRAMES][ANIM_SIZE] = {{
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// 'mati2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x30, 0x08, 0x10, 0x60, 0x80, 0x00, 0x80, 0x60, 0x10, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x80, 0x40, 0x40, 0x5c, 0x00, 0x01, 0x41, 0x01, 0x00, 0x5c, 0x40, 0x40, 0x80, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x80, 0xe1, 0x12, 0x0a, 0x06, 0x00, 0x80, 0x00, 0x06, 0x0a, 0x12, 0xe1, 0x80, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x11, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1c, 0x14, 0x14, 0x14, 0x08
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},
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{// 'mati3', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x30, 0x08, 0x10, 0x60, 0x80, 0x00, 0x80, 0x60, 0x10, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x90, 0x12, 0x0a, 0x02, 0xf4, 0x09, 0x0d, 0xf1, 0x04, 0x02, 0x0a, 0x12, 0x90, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x80, 0xe1, 0x12, 0x0a, 0x06, 0x01, 0x81, 0x00, 0x06, 0x0a, 0x12, 0xe1, 0x80, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x11, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1c, 0x14, 0x14, 0x14, 0x08
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}};
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static const char PROGMEM kaki[KAKI_FRAMES][ANIM_SIZE] = {{
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// 'jare2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x80, 0x80, 0x00, 0xfc, 0x84, 0x08, 0x08, 0x10, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x60, 0x80, 0x00, 0x00, 0x91, 0xa1, 0x80, 0x00, 0x00, 0x22, 0x84, 0x40, 0x50, 0x48, 0xc1, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x41, 0x82, 0xe2, 0x12, 0x0a, 0x06, 0x00, 0x80, 0x88, 0x4f, 0x02, 0x22, 0xe2, 0x9f, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x14, 0x10, 0x10, 0x10, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1a, 0x0a, 0x0a, 0x04, 0x00
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},
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{
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// 'kaki1', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x06, 0x1a, 0x22, 0xc2, 0x04, 0x04, 0x04, 0x07, 0x00, 0xc0, 0x20, 0x10, 0x80, 0x80, 0x01, 0x01, 0x02, 0xfc, 0xfe, 0x02, 0x3c, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0d, 0x8d, 0x55, 0x50, 0x94, 0xf0, 0x10, 0x09, 0x08, 0x00, 0x80, 0x00, 0x06, 0x09, 0x1b, 0xee, 0x00, 0x00, 0x00, 0x00, 0x81, 0xfe, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x19, 0x18, 0x1c, 0x14, 0x16, 0x15, 0x14, 0x14, 0x14, 0x14, 0x08
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},
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{// 'kaki2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x0f, 0xf0, 0x00, 0x01, 0x02, 0x04, 0x04, 0x03, 0x80, 0x40, 0x40, 0x20, 0x00, 0x01, 0x02, 0x8c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0d, 0x8d, 0x55, 0x50, 0x94, 0xf0, 0x10, 0x0a, 0x0e, 0x1d, 0x95, 0x24, 0x24, 0x27, 0x13, 0xe1, 0x01, 0x01, 0x01, 0x01, 0x02, 0xfc, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x19, 0x18, 0x1c, 0x14, 0x14, 0x17, 0x14, 0x14, 0x14, 0x14, 0x08,
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}};
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static const char PROGMEM rtogi[KAKI_FRAMES][ANIM_SIZE] = {{
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// 'rtogi1', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x0f, 0x90, 0x10, 0x20, 0xf0, 0xf8, 0xf8,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x48, 0x47, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x88, 0xc7, 0xc4, 0x62, 0x23, 0x11, 0x3f,
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0x80, 0x40, 0x20, 0x10, 0x88, 0xcc, 0x43, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0xc0, 0xe1, 0xfe, 0xb8, 0x88, 0x0c, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x06, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x04, 0x04, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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},
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{// 'rtogi2', 32x32px
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x1f, 0xa0, 0x20, 0x40, 0x80, 0x00, 0xf0,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x48, 0x47, 0x88, 0x00, 0x00, 0x00, 0x00, 0x24, 0x24, 0x28, 0x6b, 0x40, 0xa0, 0x99, 0x86, 0xff,
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0x0f, 0x11, 0x22, 0x44, 0x48, 0x4c, 0x43, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0xc0, 0xe1, 0xfe, 0xb8, 0x88, 0x0c, 0x04, 0x06, 0x06, 0x06, 0x0e, 0x0e, 0x06, 0x01,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x06, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x04, 0x04, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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}};
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// assumes 1 frame prep stage
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extern bool swap_hands;
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void animation_phase(void) {
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if (swap_hands) {
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anim_frame_duration = 300;
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current_rtogi_frame = (current_rtogi_frame + 1) % RTOGI_FRAMES;
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oled_write_raw_P(rtogi[abs((RTOGI_FRAMES - 1) - current_rtogi_frame)], ANIM_SIZE);
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} else {
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if (get_current_wpm() <= SLEEP_SPEED) {
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anim_frame_duration = 500;
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current_sleep_frame = (current_sleep_frame + 1) % SLEEP_FRAMES;
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oled_write_raw_P(sleep[abs((SLEEP_FRAMES - 1) - current_sleep_frame)], ANIM_SIZE);
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}
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// if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){
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if (get_current_wpm() > SLEEP_SPEED) {
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anim_frame_duration = 800;
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current_wake_frame = (current_wake_frame + 1) % WAKE_FRAMES;
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oled_write_raw_P(wake[abs((WAKE_FRAMES - 1) - current_wake_frame)], ANIM_SIZE);
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// oled_write_raw_P(wake[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
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}
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if (get_current_wpm() >= KAKI_SPEED) {
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anim_frame_duration = 500;
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current_kaki_frame = (current_kaki_frame + 1) % KAKI_FRAMES;
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oled_write_raw_P(kaki[abs((KAKI_FRAMES - 1) - current_kaki_frame)], ANIM_SIZE);
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}
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}
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}
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if (get_current_wpm() != 000) {
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// if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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if (timer_elapsed32(anim_timer) > anim_frame_duration) {
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anim_timer = timer_read32();
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animation_phase();
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}
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} else {
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// if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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if (timer_elapsed32(anim_timer) > anim_frame_duration) {
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anim_timer = timer_read32();
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animation_phase();
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}
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}
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}
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void oled_driver_render_logo_right(void) {
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render_kitty();
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oled_set_cursor(0, 4);
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render_default_layer_state();
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}
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# endif
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#endif
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#ifdef TAPPING_TERM_PER_KEY
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@ -111,10 +248,6 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
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#endif
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#ifdef RGB_MATRIX_ENABLE
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void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }
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void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
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void check_default_layer(uint8_t mode, uint8_t type, uint8_t led_min, uint8_t led_max) {
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switch (get_highest_layer(default_layer_state)) {
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case _QWERTY:
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@ -73,11 +73,6 @@ void matrix_init_user(void) {
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matrix_init_secret();
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matrix_init_keymap();
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#if defined(AUDIO_ENABLE) && defined(SPLIT_KEYBOARD)
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if (!is_keyboard_master()) {
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stop_all_notes();
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}
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#endif
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}
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__attribute__((weak)) void keyboard_post_init_keymap(void) {}
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@ -227,16 +222,15 @@ bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
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}
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#ifdef SPLIT_KEYBOARD
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# if defined(AUDIO_ENABLE)
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bool delayed_tasks_run = false;
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# endif
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__attribute__((weak)) void matrix_slave_scan_keymap(void) {}
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void matrix_slave_scan_user(void) {
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# if defined(AUDIO_ENABLE)
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# if !defined(NO_MUSIC_MODE)
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music_task();
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# endif
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# ifdef AUDIO_INIT_DELAY
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if (!is_keyboard_master()) {
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static bool delayed_tasks_run = false;
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static uint16_t delayed_task_timer = 0;
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if (!delayed_tasks_run) {
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if (!delayed_task_timer) {
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@ -248,6 +242,7 @@ void matrix_slave_scan_user(void) {
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}
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}
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# endif
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# endif
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# ifdef SEQUENCER_ENABLE
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sequencer_task();
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# endif
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@ -62,6 +62,9 @@ void add_keylog(uint16_t keycode, keyrecord_t *record) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (keycode > 0xFF) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (uint8_t i = 1; i < KEYLOGGER_LENGTH; i++) {
|
||||
keylog_str[i - 1] = keylog_str[i];
|
||||
@ -250,6 +253,17 @@ extern bool tap_toggling;
|
||||
#endif
|
||||
|
||||
void render_user_status(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
bool is_audio_on = false, is_clicky_on = false;
|
||||
# ifdef SPLIT_KEYBOARD
|
||||
|
||||
is_audio_on = user_state.audio_enable;
|
||||
is_clicky_on = user_state.audio_clicky_enable;
|
||||
# else
|
||||
is_audio_on = is_audio_on();
|
||||
is_clicky_on = is_clicky_on();
|
||||
# endif
|
||||
#endif
|
||||
oled_write_P(PSTR(OLED_RENDER_USER_NAME), false);
|
||||
#if !defined(OLED_DISPLAY_128X64)
|
||||
oled_write_P(PSTR(" "), false);
|
||||
@ -265,11 +279,11 @@ void render_user_status(void) {
|
||||
#endif
|
||||
#ifdef AUDIO_ENABLE
|
||||
static const char PROGMEM audio_status[2][3] = {{0xE0, 0xE1, 0}, {0xE2, 0xE3, 0}};
|
||||
oled_write_P(audio_status[is_audio_on()], false);
|
||||
oled_write_P(audio_status[is_audio_on], false);
|
||||
|
||||
# ifdef AUDIO_CLICKY
|
||||
static const char PROGMEM audio_clicky_status[2][3] = {{0xF4, 0xF5, 0}, {0xF6, 0xF7, 0}};
|
||||
oled_write_P(audio_clicky_status[is_clicky_on() && is_audio_on()], false);
|
||||
oled_write_P(audio_clicky_status[is_clicky_on && is_audio_on], false);
|
||||
# if !defined(OLED_DISPLAY_128X64)
|
||||
oled_write_P(PSTR(" "), false);
|
||||
# endif
|
||||
@ -370,7 +384,7 @@ void render_status_secondary(void) {
|
||||
/* Show Keyboard Layout */
|
||||
render_layer_state();
|
||||
render_mod_status(get_mods() | get_oneshot_mods());
|
||||
#if !defined(OLED_DISPLAY_128X64) && defined(WPM_ENABLE)
|
||||
#if !defined(OLED_DISPLAY_128X64) && defined(WPM_ENABLE) && !defined(CONVERT_TO_PROTON_C)
|
||||
render_wpm(2);
|
||||
#endif
|
||||
// render_keylock_status(host_keyboard_leds());
|
||||
|
@ -1,5 +1,5 @@
|
||||
SRC += drashna.c \
|
||||
process_records.c
|
||||
SRC += $(USER_PATH)/drashna.c \
|
||||
$(USER_PATH)/process_records.c
|
||||
|
||||
ifneq ($(PLATFORM),CHIBIOS)
|
||||
ifneq ($(strip $(LTO_SUPPORTED)), no)
|
||||
@ -11,7 +11,7 @@ GRAVE_ESC_ENABLE = no
|
||||
|
||||
ifneq ($(strip $(NO_SECRETS)), yes)
|
||||
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
||||
SRC += secrets.c
|
||||
SRC += $(USER_PATH)/secrets.c
|
||||
endif
|
||||
ifeq ($(strip $(NO_SECRETS)), lite)
|
||||
OPT_DEFS += -DNO_SECRETS
|
||||
@ -21,14 +21,14 @@ endif
|
||||
CUSTOM_TAP_DANCE ?= yes
|
||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
||||
SRC += tap_dances.c
|
||||
SRC += $(USER_PATH)/tap_dances.c
|
||||
endif
|
||||
endif
|
||||
|
||||
CUSTOM_RGBLIGHT ?= yes
|
||||
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
|
||||
ifeq ($(strip $(CUSTOM_RGBLIGHT)), yes)
|
||||
SRC += rgb_stuff.c
|
||||
SRC += $(USER_PATH)/rgb_stuff.c
|
||||
ifeq ($(strip $(RGBLIGHT_NOEEPROM)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_NOEEPROM
|
||||
endif
|
||||
@ -41,7 +41,7 @@ endif
|
||||
CUSTOM_RGB_MATRIX ?= yes
|
||||
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
|
||||
ifeq ($(strip $(CUSTOM_RGB_MATRIX)), yes)
|
||||
SRC += rgb_matrix_stuff.c
|
||||
SRC += $(USER_PATH)/rgb_matrix_stuff.c
|
||||
endif
|
||||
endif
|
||||
|
||||
@ -66,7 +66,7 @@ endif
|
||||
CUSTOM_OLED_DRIVER ?= yes
|
||||
ifeq ($(strip $(OLED_ENABLE)), yes)
|
||||
ifeq ($(strip $(CUSTOM_OLED_DRIVER)), yes)
|
||||
SRC += oled_stuff.c
|
||||
SRC += $(USER_PATH)/oled_stuff.c
|
||||
OPT_DEFS += -DCUSTOM_OLED_DRIVER_CODE
|
||||
endif
|
||||
endif
|
||||
@ -81,7 +81,7 @@ endif
|
||||
CUSTOM_SPLIT_TRANSPORT_SYNC ?= yes
|
||||
ifeq ($(strip $(CUSTOM_SPLIT_TRANSPORT_SYNC)), yes)
|
||||
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
|
||||
QUANTUM_LIB_SRC += transport_sync.c
|
||||
QUANTUM_LIB_SRC += $(USER_PATH)/transport_sync.c
|
||||
OPT_DEFS += -DCUSTOM_SPLIT_TRANSPORT_SYNC
|
||||
endif
|
||||
endif
|
||||
|
@ -23,6 +23,7 @@ extern unicode_config_t unicode_config;
|
||||
#endif
|
||||
#ifdef AUDIO_ENABLE
|
||||
# include "audio.h"
|
||||
extern audio_config_t audio_config;
|
||||
extern bool delayed_tasks_run;
|
||||
#endif
|
||||
#if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
|
||||
@ -33,14 +34,6 @@ extern bool swap_hands;
|
||||
#endif
|
||||
extern userspace_config_t userspace_config;
|
||||
|
||||
__attribute__((aligned(8))) typedef struct {
|
||||
bool audio_enable;
|
||||
bool audio_clicky_enable;
|
||||
bool tap_toggling;
|
||||
bool unicode_mode;
|
||||
bool swap_hands;
|
||||
} user_runtime_config_t;
|
||||
|
||||
uint16_t transport_keymap_config = 0;
|
||||
uint32_t transport_userspace_config = 0;
|
||||
|
||||
@ -80,34 +73,18 @@ void user_transport_update(void) {
|
||||
#if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
|
||||
user_state.tap_toggling = tap_toggling;
|
||||
#endif
|
||||
#ifdef UNICODE_ENABLE
|
||||
user_state.unicode_mode = unicode_config.input_mode;
|
||||
#endif
|
||||
#ifdef SWAP_HANDS_ENABLE
|
||||
user_state.swap_hands = swap_hands;
|
||||
#endif
|
||||
|
||||
} else {
|
||||
keymap_config.raw = transport_keymap_config;
|
||||
userspace_config.raw = transport_userspace_config;
|
||||
#ifdef UNICODE_ENABLE
|
||||
unicode_config.input_mode = user_state.unicode_mode;
|
||||
#endif
|
||||
#ifdef AUDIO_ENABLE
|
||||
if (delayed_tasks_run) {
|
||||
if (user_state.audio_enable != is_audio_on()) {
|
||||
if (user_state.audio_enable) {
|
||||
audio_on();
|
||||
} else {
|
||||
audio_off();
|
||||
}
|
||||
}
|
||||
if (user_state.audio_clicky_enable != is_clicky_on()) {
|
||||
if (user_state.audio_clicky_enable) {
|
||||
clicky_on();
|
||||
} else {
|
||||
clicky_off();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if defined(POINTING_DEVICE_ENABLE) && defined(KEYBOARD_handwired_tractyl_manuform)
|
||||
tap_toggling = user_state.tap_toggling;
|
||||
#endif
|
||||
|
@ -19,4 +19,14 @@
|
||||
|
||||
#include "drashna.h"
|
||||
|
||||
__attribute__((aligned(8))) typedef struct {
|
||||
bool audio_enable;
|
||||
bool audio_clicky_enable;
|
||||
bool tap_toggling;
|
||||
bool unicode_mode;
|
||||
bool swap_hands;
|
||||
} user_runtime_config_t;
|
||||
|
||||
extern user_runtime_config_t user_state;
|
||||
|
||||
void keyboard_post_init_transport_sync(void);
|
||||
|
Loading…
Reference in New Issue
Block a user