mirror of
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Adding new keyboard Promenade RP24S (#24689)
* adding keymaps for krado industries * Modified default keymap.c files to be the same as via. * Changing vendor ID for Krado Industries * Suggested changes made Making changes suggested by zvecr. Removed dynamic_layer indicator, updated copyright year, deleted unused layers in keymaps. Co-authored-by: Joel Challis <git@zvecr.com> * rgbpin for ws2812 changed in info.json * Added encoder mapping rule file for default keymaps; added Fn layer shortcuts to Promenade layouts * Added rules.mk with encoder mapping for encoder boards at keymaps level. * Deleted extra key in LAYOUT * Update keyboards/kradoindustries/kousa/rules.mk Move WS2812 Driver from rules.mk to info.json Co-authored-by: jack <jack@pngu.org> * Update keyboards/kradoindustries/kousa/info.json Move WS2812 Driver from rules.mk to info.json Co-authored-by: jack <jack@pngu.org> * Update keyboards/kradoindustries/kousa/keymaps/default/keymap.c Move WS2812 Driver from rules.mk to info.json Co-authored-by: jack <jack@pngu.org> * Reverting settings.json * Encoder map code change [2]>[NUM_DIRECTIONS] * Adding Promenade RP24S Adding Promenade RP24S keyboard.json, default keymap, and readme * Adding layer access to Promenade RP24S Adding layer access to layers 1 and 2 --------- Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: jack <jack@pngu.org>
This commit is contained in:
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commit
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keyboards/kradoindustries/promenade_rp24s/keyboard.json
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keyboards/kradoindustries/promenade_rp24s/keyboard.json
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{
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"keyboard_name": "Promenade RP24S",
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"manufacturer": "Krado Industries",
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"url": "https://www.kradoindustries.com/",
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"maintainer": "Krado Industries",
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"processor": "RP2040",
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"bootloader": "rp2040",
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"usb": {
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"vid": "0x4B72",
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"pid": "0x4B6D",
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"device_version": "1.0.0"
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},
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"features": {
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"bootmagic": true,
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"mousekey": true,
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"extrakey": true,
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"console": false,
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"command": false,
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"nkro": true,
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"encoder": true,
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"rgblight": true
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},
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"encoder": {
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"rotary": [
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{ "pin_a": "GP12", "pin_b": "GP15" },
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{ "pin_a": "GP12", "pin_b": "GP16" },
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{ "pin_a": "GP15", "pin_b": "GP18" },
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{ "pin_a": "GP16", "pin_b": "GP18" },
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{ "pin_a": "GP11", "pin_b": "GP15" },
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{ "pin_a": "GP16", "pin_b": "GP11" },
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{ "pin_a": "GP16", "pin_b": "GP15" },
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{ "pin_a": "GP18", "pin_b": "GP12" }
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]
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},
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"ws2812": {
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"pin": "GP26",
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"driver": "vendor"
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},
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"rgblight": {
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"led_count": 14,
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"sleep": true,
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"animations": {
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"alternating": true,
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"breathing": true,
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"christmas": true,
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"knight": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"rgb_test": true,
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"snake": true,
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"static_gradient": true,
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"twinkle": true
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}
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},
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"diode_direction": "COL2ROW",
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"matrix_pins": {
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"cols": ["GP20", "GP10", "GP9", "GP8", "GP7", "GP6", "GP14", "GP13", "GP5", "GP4", "GP3", "GP2", "GP1", "GP0"],
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"rows": ["GP29", "GP28", "GP27", "GP19", "GP17"]
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},
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"matrix": [0, 0], "x":0, "y":0, "w":1.5},
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{"matrix": [0, 1], "x":1.5, "y":0},
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{"matrix": [0, 2], "x":2.5, "y":0},
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{"matrix": [0, 3], "x":3.5, "y":0},
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{"matrix": [0, 4], "x":4.5, "y":0},
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{"matrix": [0, 5], "x":5.5, "y":0},
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{"matrix": [0, 6], "x":6.5, "y":0},
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{"matrix": [0, 7], "x":7.5, "y":0},
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{"matrix": [0, 8], "x":8.5, "y":0},
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{"matrix": [0, 9], "x":9.5, "y":0},
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{"matrix": [0, 10], "x":10.5, "y":0},
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{"matrix": [0, 11], "x":11.5, "y":0},
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{"matrix": [0, 12], "x":12.5, "y":0},
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{"matrix": [0, 13], "x":13.5, "y":0, "w":1.5},
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{"matrix": [1, 0], "x":0, "y":1, "w":1.5},
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{"matrix": [1, 1], "x":1.5, "y":1},
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{"matrix": [1, 2], "x":2.5, "y":1},
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{"matrix": [1, 3], "x":3.5, "y":1},
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{"matrix": [1, 4], "x":4.5, "y":1},
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{"matrix": [1, 5], "x":5.5, "y":1},
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{"matrix": [1, 6], "x":6.5, "y":1},
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{"matrix": [1, 7], "x":7.5, "y":1},
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{"matrix": [1, 8], "x":8.5, "y":1},
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{"matrix": [1, 9], "x":9.5, "y":1},
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{"matrix": [1, 10], "x":10.5, "y":1},
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{"matrix": [1, 11], "x":11.5, "y":1},
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{"matrix": [1, 12], "x":12.5, "y":1},
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{"matrix": [1, 13], "x":13.5, "y":1, "w":1.5},
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{"matrix": [2, 0], "x":0, "y":2, "w":1.5},
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{"matrix": [2, 1], "x":1.5, "y":2},
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{"matrix": [2, 2], "x":2.5, "y":2},
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{"matrix": [2, 3], "x":3.5, "y":2},
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{"matrix": [2, 4], "x":4.5, "y":2},
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{"matrix": [2, 5], "x":5.5, "y":2},
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{"matrix": [2, 6], "x":6.5, "y":2},
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{"matrix": [2, 7], "x":7.5, "y":2},
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{"matrix": [2, 8], "x":8.5, "y":2},
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{"matrix": [2, 9], "x":9.5, "y":2},
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{"matrix": [2, 10], "x":10.5, "y":2},
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{"matrix": [2, 11], "x":11.5, "y":2},
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{"matrix": [2, 12], "x":12.5, "y":2},
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{"matrix": [2, 13], "x":13.5, "y":2, "w":1.5},
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{"matrix": [3, 0], "x":0, "y":3, "w":1.5},
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{"matrix": [3, 1], "x":1.5, "y":3},
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{"matrix": [3, 2], "x":2.5, "y":3},
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{"matrix": [3, 3], "x":3.5, "y":3},
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{"matrix": [3, 4], "x":4.5, "y":3},
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{"matrix": [3, 5], "x":5.5, "y":3},
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{"matrix": [3, 6], "x":6.5, "y":3},
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{"matrix": [3, 7], "x":7.5, "y":3},
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{"matrix": [3, 8], "x":8.5, "y":3},
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{"matrix": [3, 9], "x":9.5, "y":3},
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{"matrix": [3, 10], "x":10.5, "y":3},
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{"matrix": [3, 11], "x":11.5, "y":3},
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{"matrix": [3, 12], "x":12.5, "y":3},
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{"matrix": [3, 13], "x":13.5, "y":3, "w":1.5},
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{"matrix": [4, 0], "x":0, "y":4, "w":1.5},
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{"matrix": [4, 1], "x":1.5, "y":4},
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{"matrix": [4, 2], "x":2.5, "y":4},
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{"matrix": [4, 3], "x":3.5, "y":4},
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{"matrix": [4, 4], "x":4.5, "y":4},
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{"matrix": [4, 5], "x":5.5, "y":4},
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{"matrix": [4, 6], "x":6.5, "y":4},
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{"matrix": [4, 7], "x":7.5, "y":4},
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{"matrix": [4, 8], "x":8.5, "y":4},
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{"matrix": [4, 9], "x":9.5, "y":4},
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{"matrix": [4, 10], "x":10.5, "y":4},
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{"matrix": [4, 11], "x":11.5, "y":4},
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{"matrix": [4, 12], "x":12.5, "y":4},
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{"matrix": [4, 13], "x":13.5, "y":4, "w":1.5}]
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}
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}
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}
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/*
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Copyright 2024 Matt F
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define _FN MO(3)
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#define FN_BACK LT(3, KC_BSPC)
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#define ZOOMIN C(KC_EQL)
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#define ZOOMOUT C(KC_MINS)
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#define NTAB C(KC_TAB)
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#define BTAB C(S(KC_TAB))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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/* Base Layer
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* .-----------------------------------------------------------------------------------------------------------------------------------.
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* | Grave | 1 | 2 | 3 | 4 | 5 | - | = | 6 | 7 | 8 | 9 | 0 | Backspace |
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* | | | | | | | | | | | | | | |
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* |-----------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------|
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* | Tab | Q | W | E | R | T | [ | ] | Y | U | I | O | P | Del |
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* | | | | | | | | | | | | | | |
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* |-----------+--------+--------+--------+--------+--------|--------+--------|--------+--------+--------+-----------------+-----------|
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* | FN_BACK | A | S | D | F | G | [ | ] | H | J | K | L | " | Enter |
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* | | | | | | | | | | | | | ' | |
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* |-----------+--------+--------+--------+--------+--------|--------+--------|--------+--------+--------------------------+-----------|
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* | LShift | Z | X | C | V | B | BTab | NTab | N | M | < | > | ? | RShift |
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* | | | | | | | | | | | , | . | / | |
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* |-----------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+-----------|
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* | LCTRL | LGUI | LALT | FN | Space | Space |Space |Space | Space | Space | Space | RALT | FN | RCTRL |
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* | | | | | | | | | | | | | | |
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* '-----------------------------------------------------------------------------------------------------------------------------------'
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*/
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
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FN_BACK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
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SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, BTAB, NTAB, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC,
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KC_LCTL, KC_LGUI, KC_LALT, _FN, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, _FN, KC_RCTL
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),
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[1] = LAYOUT( /* Layer One */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGUP, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, _FN, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, _FN, KC_RCTL
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),
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[2] = LAYOUT( /* Layer Two */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, ZOOMIN, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
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FN_BACK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, ZOOMOUT, KC_LBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, _FN, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, _FN, KC_RCTL
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),
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[3] = LAYOUT( /* Layer Three */
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, DF(0) , DF(1) , _______, _______, _______, _______, KC_PSCR, KC_BSLS,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, KC_QUOT,
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_______, _______, _______, _______, _______, _______, DF(2) , _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_BSLS, KC_CAPS,
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_______, _______, _______, _______, _______, _______, KC_ENT, KC_ENT, _______, _______, _______, _______, _______, QK_BOOT
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)
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};
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(UG_NEXT, UG_PREV),
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ENCODER_CCW_CW(KC_LBRC, KC_RBRC), ENCODER_CCW_CW(C(KC_MINS), C(KC_EQL)),
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ENCODER_CCW_CW(C(KC_Z), C(S(KC_Z))), ENCODER_CCW_CW(KC_PGUP, KC_PGDN),
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ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_UP, KC_DOWN)},
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[1 ... 3] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______),
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ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______),
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ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______),
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ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______)}
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};
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#endif
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ENCODER_MAP_ENABLE = yes
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keyboards/kradoindustries/promenade_rp24s/readme.md
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keyboards/kradoindustries/promenade_rp24s/readme.md
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# Promenade RP24S
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![Promenade RP24S](https://i.imgur.com/uQOhmmJ.jpeg)
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The Promenade RP24S is the solder version of the [Promenade](https://github.com/qmk/qmk_firmware/tree/master/keyboards/kradoindustries/promenade) pcb which is based on the [Boardwalk](https://github.com/qmk/qmk_firmware/tree/master/keyboards/boardwalk), a 60% ortholinear keyboard that uses 1.5u Ergodoxian modifier keys. The original Boardwalk's split hand and 65% layouts are supported, and a new 50% extended layout similar to [RGBKB's Pan](https://github.com/qmk/qmk_firmware/tree/master/keyboards/rgbkb/pan) with two right-side macro columns was also added. In addition to Pok3r-style 60% tray mounting points, the pcb also has edge cuts for use in gummy o-ring mount boards like the Bakeneko60. Some additional spacebar options including 3u, 6u, and triple 2u were added. The pcb has two footprint locations for a JST connector, many breakout pins, and 19 rotary encoder locations. The MCU has been upgraded to a RP2040 with 32M-bit of flash memory.
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* Keyboard Maintainer: [Feags](https://github.com/Feags) / [Krado Industries](https://kradoindustries.com/)
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* Hardware Supported: Promenade pcb. Many 60% cases.
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* Hardware Availability: [Krado Industries](https://kradoindustries.com/)
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Make example for this keyboard (after setting up your build environment):
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make kradoindustries/promenade_rp24s:default
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Flashing example for this keyboard:
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make kradoindustries/promenade_rp24s:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
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* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
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* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
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