mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-26 13:16:44 +00:00
Fix process_tapping().
This commit is contained in:
parent
ddb560052a
commit
10b9237fa6
242
common/action.c
242
common/action.c
@ -26,43 +26,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "action.h"
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static bool process_tapping(keyrecord_t *record);
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static void process_action(keyrecord_t *record);
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static bool process_tapping(keyrecord_t *record);
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static void waiting_buffer_scan_tap(void);
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static void debug_event(keyevent_t event)
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{
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debug_hex16(event.key.raw);
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if (event.pressed) debug("d("); else debug("u(");
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debug_dec(event.time); debug(")");
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}
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static void debug_record(keyrecord_t record)
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{
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debug_event(record.event); debug(":"); debug_dec(record.tap_count);
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}
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static void debug_action(action_t action)
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{
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switch (action.kind.id) {
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case ACT_LMODS: debug("ACT_LMODS"); break;
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case ACT_RMODS: debug("ACT_RMODS"); break;
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case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
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case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
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case ACT_USAGE: debug("ACT_USAGE"); break;
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case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
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case ACT_LAYER_PRESSED: debug("ACT_LAYER_PRESSED"); break;
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case ACT_LAYER_RELEASED: debug("ACT_LAYER_RELEASED"); break;
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case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
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case ACT_LAYER_EXT: debug("ACT_LAYER_EXT"); break;
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case ACT_MACRO: debug("ACT_MACRO"); break;
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case ACT_COMMAND: debug("ACT_COMMAND"); break;
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case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
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default: debug("UNKNOWN"); break;
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}
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debug("[");
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debug_hex4(action.kind.param>>8);
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debug(":");
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debug_hex8(action.kind.param & 0xff);
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debug("]");
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}
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static void debug_event(keyevent_t event);
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static void debug_record(keyrecord_t record);
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static void debug_action(action_t action);
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static void debug_tapping_key(void);
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static void debug_waiting_buffer(void);
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/*
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@ -102,14 +74,6 @@ static uint8_t waiting_buffer_head = 0;
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/* point to the oldest data cell to deq */
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static uint8_t waiting_buffer_tail = 0;
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static void debug_waiting_buffer(void)
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{
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debug("{ ");
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
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}
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debug("}\n");
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}
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static bool waiting_buffer_enq(keyrecord_t record)
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{
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if (IS_NOEVENT(record.event)) {
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@ -127,26 +91,14 @@ static bool waiting_buffer_enq(keyrecord_t record)
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debug("waiting_buffer_enq: "); debug_waiting_buffer();
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return true;
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}
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/*
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static keyrecord_t waiting_buffer_deq(void)
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{
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if (waiting_buffer_head == waiting_buffer_tail) {
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return (keyrecord_t){};
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}
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uint8_t last_tail = waiting_buffer_tail;
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waiting_buffer_tail = waiting_buffer_tail + 1 % WAITING_BUFFER_SIZE;
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return waiting_buffer[last_tail];
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}
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static bool waiting_buffer_is_empty(void)
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{
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return (waiting_buffer_head == waiting_buffer_tail);
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}
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*/
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static void waiting_buffer_clear(void)
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{
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waiting_buffer_head = 0;
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waiting_buffer_tail = 0;
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}
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#if TAPPING_TERM >= 500
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static bool waiting_buffer_typed(keyevent_t event)
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{
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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@ -156,6 +108,8 @@ static bool waiting_buffer_typed(keyevent_t event)
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}
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return false;
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}
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#endif
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static bool waiting_buffer_has_anykey_pressed(void)
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{
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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@ -182,18 +136,21 @@ static struct {
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bool ready;
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bool disabled;
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} oneshot_state;
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static void oneshot_start(uint8_t mods, uint16_t time)
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{
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oneshot_state.mods = mods;
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oneshot_state.time = time;
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oneshot_state.ready = true;
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}
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static void oneshot_cancel(void)
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{
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oneshot_state.mods = 0;
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oneshot_state.time = 0;
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oneshot_state.ready = false;
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}
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static void oneshot_toggle(void)
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{
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oneshot_state.disabled = !oneshot_state.disabled;
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@ -219,6 +176,7 @@ void action_exec(keyevent_t event)
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// enqueue
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if (!waiting_buffer_enq(record)) {
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// clear all in case of overflow.
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debug("OVERFLOW: CLEAR ALL STATES\n");
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clear_keyboard();
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waiting_buffer_clear();
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tapping_key = (keyrecord_t){};
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@ -229,6 +187,7 @@ void action_exec(keyevent_t event)
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if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
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debug("---- action_exec: process waiting_buffer -----\n");
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}
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for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
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if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
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debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
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@ -666,10 +625,10 @@ static void process_action(keyrecord_t *record)
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/* Tapping
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*
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* Rule: Tap key is typed(pressed and released) within TAPPING_TERM
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* without interfaring by typing other key.
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* Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
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* (without interfering by typing other key)
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*/
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/* return true when key event is processed. */
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/* return true when key event is processed or consumed. */
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static bool process_tapping(keyrecord_t *keyp)
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{
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keyevent_t event = keyp->event;
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@ -680,74 +639,109 @@ static bool process_tapping(keyrecord_t *keyp)
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if (tapping_key.tap_count == 0) {
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if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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// first tap!
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debug("Tapping: First tap(0->1).\n");
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tapping_key.tap_count = 1;
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debug("Tapping: First tap: tapping_key="); debug_record(tapping_key); debug("\n");
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debug_tapping_key();
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process_action(&tapping_key);
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// enqueue
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keyp->tap_count = tapping_key.tap_count;
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return false;
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} else if (!event.pressed && waiting_buffer_typed(event)) {
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}
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#if TAPPING_TERM >= 500
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/* This can prevent from typing some tap keys in a row at a time. */
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else if (!event.pressed && waiting_buffer_typed(event)) {
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// other key typed. not tap.
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debug("Tapping: End. No tap. Interfered by typing key: tapping_key={}\n");
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debug("Tapping: End. No tap. Interfered by typing key\n");
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process_action(&tapping_key);
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tapping_key = (keyrecord_t){};
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debug_tapping_key();
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// enqueue
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return false;
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} else {
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// other key events shall be stored till tapping state settles.
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}
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#endif
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else {
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// other key events shall be enq'd till tapping state settles.
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return false;
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}
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}
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// tap_count > 0
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else {
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if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
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keyp->tap_count = tapping_key.tap_count;
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debug("Tapping: Tap release: tapping_key="); debug_record(*keyp); debug("\n");
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process_action(keyp);
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tapping_key = *keyp;
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return false;
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debug_tapping_key();
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return true;
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}
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else if (is_tap_key(keyp->event.key) && event.pressed) {
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debug("Tapping: Start with forcing to release last tap: tapping_key=");
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debug_record(*keyp); debug("\n");
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// TODO: need only when tap > 1?
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if (tapping_key.tap_count > 1) {
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debug("Tapping: Start new tap with releasing last tap(>1).\n");
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// unregister key
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process_action(&(keyrecord_t){
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.tap_count = tapping_key.tap_count,
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.event.key = tapping_key.event.key,
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.event.time = event.time,
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.event.pressed = false
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});
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} else {
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debug("Tapping: Start while last tap(1).\n");
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}
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tapping_key = *keyp;
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return false;
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waiting_buffer_scan_tap();
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debug_tapping_key();
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return true;
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}
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else {
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if (!IS_NOEVENT(keyp->event)) {
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debug("Tapping: key event while tap: tapping_key=");
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debug_record(tapping_key); debug("\n");
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debug("Tapping: key event while last tap(>0).\n");
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}
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process_action(keyp);
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return true;
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}
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}
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}
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// not within TAPPING_TERM
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// after TAPPING_TERM
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else {
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if (tapping_key.tap_count == 0) {
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// timeout. not tap.
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debug("Tapping: End. Not tap(time out): tapping_key={}: "); debug_record(*keyp); debug("\n");
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debug("Tapping: End. Timeout. Not tap(0): ");
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debug_event(event); debug("\n");
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process_action(&tapping_key);
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tapping_key = (keyrecord_t){};
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debug_tapping_key();
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return false;
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} else {
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if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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debug("Tapping: End. tap release.");
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debug("Tapping: End. last timeout tap release(>0).");
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keyp->tap_count = tapping_key.tap_count;
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process_action(keyp);
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tapping_key = (keyrecord_t){};
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return true;
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}
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else if (is_tap_key(keyp->event.key) && event.pressed) {
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if (tapping_key.tap_count > 1) {
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debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
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// unregister key
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process_action(&(keyrecord_t){
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.tap_count = tapping_key.tap_count,
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.event.key = tapping_key.event.key,
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.event.time = event.time,
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.event.pressed = false
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});
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} else {
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// other key after tap time out.
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debug("Tapping: Start while last timeout tap(1).\n");
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}
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tapping_key = *keyp;
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waiting_buffer_scan_tap();
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debug_tapping_key();
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return true;
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}
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else {
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if (!IS_NOEVENT(keyp->event)) {
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debug("Tapping: key event while last timeout tap(>0).\n");
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}
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process_action(keyp);
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return true;
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}
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@ -758,14 +752,17 @@ static bool process_tapping(keyrecord_t *keyp)
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if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
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// sequential tap.
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keyp->tap_count = tapping_key.tap_count + 1;
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debug("Tapping: tap press("); debug_dec(keyp->tap_count); debug(")\n");
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debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
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process_action(keyp);
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tapping_key = *keyp;
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debug_tapping_key();
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return true;
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} else if (event.pressed && is_tap_key(event.key)) {
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// Sequential tap can be interfered with other tap key.
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debug("Tapping: Start with interfering other tap.\n");
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tapping_key = *keyp;
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waiting_buffer_scan_tap();
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debug_tapping_key();
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return true;
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} else {
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if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
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@ -774,16 +771,21 @@ static bool process_tapping(keyrecord_t *keyp)
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}
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} else {
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// timeout. no sequential tap.
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debug("Tapping: End(Time out after releasing last tap).\n");
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debug("Tapping: End(Timeout after releasing last tap): ");
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debug_event(event); debug("\n");
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tapping_key = (keyrecord_t){};
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debug_tapping_key();
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process_action(keyp);
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return true;
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}
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} else {
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}
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// not tapping satate
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else {
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if (event.pressed && is_tap_key(event.key)) {
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debug("Tapping: Start(Press tap key).\n");
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tapping_key = *keyp;
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debug("tapping_key="); debug_record(*keyp); debug("\n");
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waiting_buffer_scan_tap();
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debug_tapping_key();
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return true;
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} else {
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process_action(keyp);
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@ -792,6 +794,29 @@ static bool process_tapping(keyrecord_t *keyp)
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}
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}
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/* scan buffer for tapping */
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static void waiting_buffer_scan_tap(void)
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{
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// tapping already is settled
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if (tapping_key.tap_count > 0) return;
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// invalid state: tapping_key released && tap_count == 0
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if (!tapping_key.event.pressed) return;
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
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!waiting_buffer[i].event.pressed &&
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WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
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tapping_key.tap_count = 1;
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waiting_buffer[i].tap_count = 1;
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process_action(&tapping_key);
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debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
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debug_waiting_buffer();
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return;
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}
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}
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}
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/*
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@ -923,3 +948,54 @@ bool is_tap_key(key_t key)
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}
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return false;
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}
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/*
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* debug print
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*/
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static void debug_event(keyevent_t event)
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{
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debug_hex16(event.key.raw);
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if (event.pressed) debug("d("); else debug("u(");
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debug_dec(event.time); debug(")");
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}
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static void debug_record(keyrecord_t record)
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{
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debug_event(record.event); debug(":"); debug_dec(record.tap_count);
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}
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static void debug_action(action_t action)
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{
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switch (action.kind.id) {
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case ACT_LMODS: debug("ACT_LMODS"); break;
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case ACT_RMODS: debug("ACT_RMODS"); break;
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case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
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case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
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case ACT_USAGE: debug("ACT_USAGE"); break;
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case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
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case ACT_LAYER_PRESSED: debug("ACT_LAYER_PRESSED"); break;
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case ACT_LAYER_RELEASED: debug("ACT_LAYER_RELEASED"); break;
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case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
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case ACT_LAYER_EXT: debug("ACT_LAYER_EXT"); break;
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case ACT_MACRO: debug("ACT_MACRO"); break;
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case ACT_COMMAND: debug("ACT_COMMAND"); break;
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case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
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default: debug("UNKNOWN"); break;
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}
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debug("[");
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debug_hex4(action.kind.param>>8);
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debug(":");
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debug_hex8(action.kind.param & 0xff);
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debug("]");
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}
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static void debug_tapping_key(void)
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{
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debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
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}
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static void debug_waiting_buffer(void)
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{
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debug("{ ");
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
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}
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debug("}\n");
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}
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