From 0ff2093e723ff0a9af9bc967c30c8350e23061ae Mon Sep 17 00:00:00 2001 From: Richard Baptist Date: Wed, 26 Jun 2019 18:22:02 +0200 Subject: [PATCH] Add FNGRV as layer shift on GAME This allows for ESC to be held --- keyboards/crkbd/keymaps/rpbaptist/keymap.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/keyboards/crkbd/keymaps/rpbaptist/keymap.c b/keyboards/crkbd/keymaps/rpbaptist/keymap.c index 722826c4967..8a333b3750a 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/keymap.c +++ b/keyboards/crkbd/keymaps/rpbaptist/keymap.c @@ -36,6 +36,7 @@ extern uint8_t is_master; #define KC_SMSPC LT(_SYM, KC_SPC) #define KC_GMSPC LT(_GAME_EXT, KC_SPC) +#define KC_FNGRV LT(_FN, KC_GRV) #define KC_LCTLT LCTL_T(KC_LT) @@ -92,7 +93,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_GAME] = LAYOUT_kc( \ //,-----------------------------------------. ,-----------------------------------------. - _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,\ + FNGRV, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,\ //|------+------+------+------+------+------| |------+------+------+------+------+------| TAB, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,\ //|------+------+------+------+------+------| |------+------+------+------+------+------|