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Update asymmetric debounce code comment (#22981)
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/*
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/*
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Basic symmetric per-key algorithm. Uses an 8-bit counter per key.
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Asymetric per-key algorithm. After pressing a key, it immediately changes state,
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When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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with no further inputs accepted until DEBOUNCE milliseconds have occurred. After
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releasing a key, that state is pushed after no changes occur for DEBOUNCE milliseconds.
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*/
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*/
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#include "debounce.h"
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#include "debounce.h"
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