[Keyboard] Add misterdeck 3d-printed handwired stream deck (#15556)

Co-authored-by: Ryan <fauxpark@gmail.com>
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Chris Broekema 2022-01-29 08:04:42 +01:00 committed by GitHub
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/*
Copyright 2021 Chris Broekema (broekema@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xBEEF
#define PRODUCT_ID 0x6969
#define DEVICE_VER 0x0001
#define MANUFACTURER QMK
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 4
#define MATRIX_ROW_PINS { D1, D0, D4 }
#define MATRIX_COL_PINS { D7, E6, B4, B5 }
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
//#define JOYSTICK_AXES_COUNT 4
//#define JOYSTICK_BUTTON_COUNT 8

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{
"keyboard_name": "MisteRdeck",
"url": "https://www.thingiverse.com/thing:4627779",
"maintainer": "broekema",
}

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/* Copyright 2021 Chris Broekema (broekema@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define JOYSTICK_AXES_COUNT 4
#define JOYSTICK_BUTTON_COUNT 4

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/* Copyright 2021 Chris Broekema (broekema@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "joystick.h"
enum layers {
NORMAL_LAYER = 0
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[NORMAL_LAYER] = LAYOUT( C(S(KC_F1)), C(S(KC_F2)), C(S(KC_F3)), C(S(KC_F4)),
C(S(KC_F5)), C(S(KC_F6)), C(S(KC_F7)), C(S(KC_F8)),
JS_BUTTON0, JS_BUTTON1, JS_BUTTON2, JS_BUTTON3 ),
};
joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
[0] = JOYSTICK_AXIS_IN(F4, 0, 512, 1023),
[1] = JOYSTICK_AXIS_IN(F5, 0, 512, 1023),
[2] = JOYSTICK_AXIS_IN(F6, 0, 512, 1023),
[3] = JOYSTICK_AXIS_IN(F7, 0, 512, 1023)
};

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/*
Copyright 2021 Chris Broekema (broekema@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define JOYSTICK_AXES_COUNT 4
#define JOYSTICK_BUTTON_COUNT 0

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/* Copyright 2021 Chris Broekema (broekema@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "joystick.h"
enum layers {
NORMAL_LAYER = 0
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[NORMAL_LAYER] = LAYOUT( C(S(KC_F1)), C(S(KC_F2)), C(S(KC_F3)), C(S(KC_F4)),
C(S(KC_F5)), C(S(KC_F6)), C(S(KC_F7)), C(S(KC_F8)),
C(S(KC_F9)), C(S(KC_F10)), C(S(KC_F11)), C(S(KC_F12))),
};
joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
[0] = JOYSTICK_AXIS_IN(F4, 0, 512, 1023),
[1] = JOYSTICK_AXIS_IN(F5, 0, 512, 1023),
[2] = JOYSTICK_AXIS_IN(F6, 0, 512, 1023),
[3] = JOYSTICK_AXIS_IN(F7, 0, 512, 1023)
};

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/* Copyright 2021 Chris Broekema (broekema@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "misterdeck.h"

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/* Copyright 2021 Chris Broekema (broekema@gmail.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23 \
) { \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 } \
}

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# MisterDeck
![MisteRdeck](https://i.imgur.com/FTPWqkXh.jpeg)
A 3D-printed streamdeck like keyboard featuring 12 keys and 4 sliders
* Keyboard Maintainer: [Chris Broekema](https://github.com/broekema)
* Hardware Supported: MisteRdeck by MisteR_ofcl
* Hardware Availability: [Thingiverse](https://www.thingiverse.com/thing:4627779)
Make example for this keyboard (after setting up your build environment):
make handwired/misterdeck:default
Flashing example for this keyboard:
make handwired/misterdeck:default:flash
Connect a momentary switch to RST and GND, hit twice in succession to reset the board into bootloader mode.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
# use joystick feature for sliders
JOYSTICK_ENABLE = yes