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26 lines
833 B
C
26 lines
833 B
C
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// Copyright 2022 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Pull the actual keymap code so that we can inspect stuff from it
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#include KEYMAP_C
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#include "keymap_introspection.h"
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#define NUM_KEYMAP_LAYERS ((uint8_t)(sizeof(keymaps) / ((MATRIX_ROWS) * (MATRIX_COLS) * sizeof(uint16_t))))
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uint8_t keymap_layer_count(void) {
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return NUM_KEYMAP_LAYERS;
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}
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#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
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# define NUM_ENCODERMAP_LAYERS ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (2) * sizeof(uint16_t))))
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uint8_t encodermap_layer_count(void) {
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return NUM_ENCODERMAP_LAYERS;
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}
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_Static_assert(NUM_KEYMAP_LAYERS == NUM_ENCODERMAP_LAYERS, "Number of encoder_map layers doesn't match the number of keymap layers");
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#endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
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