mirror of
https://github.com/qmk/qmk_firmware.git
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56 lines
2.6 KiB
C
56 lines
2.6 KiB
C
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_AUDIO_MUTE ,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP ,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN ,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP , MO(1) ,
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KC_CAPS, KC_LALT, KC_SPC, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT_all(
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RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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)
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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/* Custom encoder control - handles CW/CCW turning of encoder
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* Default behavior:
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* main layer:
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* CW: move mouse right
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* CCW: move mouse left
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* other layers:
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* CW: = (equals/plus - increase slider in Adobe products)
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* CCW: - (minus/underscore - decrease slider in adobe products)
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* Thank you to imchipwood/dumbpad for defining this.
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*/
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if (index == 0) {
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switch(get_highest_layer(layer_state)) {
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case 1:
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// main layer - move mouse right (CW) and left (CCW)
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if (clockwise) {
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tap_code(KC_BRIGHTNESS_UP);
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} else {
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tap_code(KC_BRIGHTNESS_DOWN);
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}
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break;
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default:
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// other layers - =/+ (quals/plus) (CW) and -/_ (minus/underscore) (CCW)
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if (clockwise) {
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tap_code(KC_AUDIO_VOL_UP);
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} else {
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tap_code(KC_AUDIO_VOL_DOWN);
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}
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break;
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}
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}
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}
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