mirror of
https://github.com/qmk/qmk_firmware.git
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123 lines
2.6 KiB
C
123 lines
2.6 KiB
C
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/* If for some reason you're still here, maybe due to horror, shock or
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* some other godforsaken reason. Meet X Macros.
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*
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* The we abuse the include system to generate data structures that are
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* used by the internal chording engine. The alternative to this is
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* using a external generator (Like is done for the ASETNIOP base keymaps)
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* With this disgusting bodge, you can just edit your .defs and compile!
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*/
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#include "g/engine.h"
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// Clear all X Macros
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#define PRES BLANK
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#define KEYS BLANK
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#define SUBS BLANK
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#define EXEC BLANK
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#define SPEC BLANK
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// Process single key pushes
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#undef PRES
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#define PRES P_KEYMAP
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const struct keyEntry keyDict[] = {
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#include "dicts.def"
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};
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#undef PRES
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#define PRES BLANK
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// Process Combos
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#undef KEYS
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#define KEYS K_ACTION
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#include "dicts.def"
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#undef KEYS
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#define KEYS BLANK
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#undef KEYS
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#define KEYS K_KEYMAP
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const struct comboEntry PROGMEM cmbDict[] = {
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#include "dicts.def"
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};
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#undef KEYS
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#define KEYS BLANK
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// Process String stubs
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#undef SUBS
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#define SUBS S_ACTION
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#include "dicts.def"
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#undef SUBS
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#define SUBS BLANK
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// Generate dict for strings
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#undef SUBS
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#define SUBS S_KEYMAP
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const struct stringEntry PROGMEM strDict[] = {
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#include "dicts.def"
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};
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#undef SUBS
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#define SUBS BLANK
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// Generate function stubs
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#undef EXEC
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#define EXEC X_ACTION
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#include "dicts.def"
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#undef EXEC
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#define EXEC BLANK
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// Process the function structure
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#undef EXEC
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#define EXEC X_KEYMAP
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const struct funcEntry funDict[] = {
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#include "dicts.def"
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};
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#undef EXEC
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#define EXEC BLANK
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// Handle Special calls
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#undef SPEC
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#define SPEC Z_KEYMAP
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const struct specialEntry spcDict[] = {
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#include "dicts.def"
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};
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#undef SPEC
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#define SPEC BLANK
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// Test for collisions!
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// Switch statement will explode on duplicate
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// chords. This will be optimized out
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#undef PRES
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#undef KEYS
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#undef SUBS
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#undef EXEC
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#undef SPEC
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#define PRES TEST_COLLISION
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#define KEYS TEST_COLLISION
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#define SUBS TEST_COLLISION
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#define EXEC TEST_COLLISION
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#define SPEC TEST_COLLISION
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void testCollisions(void) {
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C_SIZE bomb = 0;
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switch (bomb) {
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#include "dicts.def"
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}
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}
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// Test for unexpected input
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// Should return blank lines for all valid input
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#undef PRES
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#undef KEYS
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#undef SUBS
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#undef EXEC
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#undef SPEC
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#define PRES BLANK
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#define KEYS BLANK
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#define SUBS BLANK
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#define EXEC BLANK
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#define SPEC BLANK
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#include "dicts.def"
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// Get size data back into the engine
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size_t funcsLen = sizeof(funDict) / sizeof(funDict[0]);
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size_t stringLen = sizeof(strDict) / sizeof(strDict[0]);
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size_t keyLen = sizeof(keyDict) / sizeof(keyDict[0]);
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size_t comboLen = sizeof(cmbDict) / sizeof(cmbDict[0]);
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size_t specialLen = sizeof(spcDict) / sizeof(spcDict[0]);
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