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45 lines
1.5 KiB
C
45 lines
1.5 KiB
C
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/* Copyright 2021 yushakobo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, k14, k15, k16, \
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k20, k21, k22, k23, k24, k25, k26, \
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k33, k34, k35, k36, \
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k40, k41, k42, k43, k44, k45, k46, \
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k50, k51, k52, k53, k54, k55, k56 \
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) \
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{\
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{ k01, k02, k13, k14, k15, k16 }, \
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{ k11, k12, k23, k24, k25, k26 }, \
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{ k21, k22, k33, k34, k35, k36 }, \
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{ k41, k42, k43, k44, k45, k46 }, \
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{ k51, k52, k53, k54, k55, k56 }, \
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{ k00, k03, k10, k20, k40, k50 } \
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}
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