mirror of
https://github.com/qmk/qmk_firmware.git
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310 lines
8.4 KiB
C
310 lines
8.4 KiB
C
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// Copyright 2021 Nicolas Druoton (druotoni)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include "boot.h"
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#include "fast_random.h"
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#include "draw_helper.h"
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#include "gui_state.h"
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// boot
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#define ANIM_BOOT_FRAME_DURATION 8
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uint16_t anim_boot_timer = 0;
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uint8_t anim_boot_current_frame = 0;
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#define NAVI_DURATION 55
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// terminal stuff
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#define TERMINAL_DURATION 25
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#define TERMINAL_LINE_NUMBER 19
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#define TERMINAL_LINE_MAX 14
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#define LILY_DURATION 50
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// halt
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#define ANIM_HALT_FRAME_DURATION 55
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uint16_t anim_halt_timer = 0;
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void reset_boot(void) {
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// frame zero
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anim_boot_current_frame = 0;
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}
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static void draw_lily_key(uint8_t x, uint8_t y, uint8_t *key_number, unsigned long key_state, uint8_t color) {
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uint8_t v = *key_number;
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unsigned long mask = 1;
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mask = mask << v;
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// ligth the key according to the mask
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if (((key_state & mask) == mask)) {
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color = !color;
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}
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draw_rectangle_fill(x, y, 3, 3, color);
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*key_number = v + 1;
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}
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static void draw_lily_key_row(uint8_t x, uint8_t y, int w, uint8_t *key_number, unsigned long key_state, uint8_t color) {
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// row of rectangle
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for (uint8_t i = 0; i < w; i++) {
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draw_lily_key(x + (i * 4), y, key_number, key_state, color);
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}
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}
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static void draw_lily_render(unsigned long key_state) {
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// different orientation base on side
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#if IS_LEFT
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uint8_t x = 0;
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uint8_t y = 56;
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uint8_t x_ref = 10 + x;
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uint8_t y_ref = 2 + y;
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uint8_t i_key_number = 0;
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for (uint8_t i = 0; i < 4; i++) {
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draw_lily_key_row(x_ref, y_ref + (i * 4), 4, &i_key_number, key_state, true);
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draw_lily_key_row(x_ref - 8, y_ref + 2 + (i * 4), 2, &i_key_number, key_state, true);
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}
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draw_lily_key_row(x_ref + 2, y_ref + (4 * 4), 3, &i_key_number, key_state, true);
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uint8_t x_side = x_ref + (4 * 4);
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draw_lily_key(x_side, y_ref + (2 * 4) + 2, &i_key_number, key_state, true);
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draw_lily_key(x_side, y_ref + (4 * 4), &i_key_number, key_state, true);
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// screen
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draw_rectangle(x_side, y_ref, 4, 8, true);
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// frame
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drawline_hr(x + 1, y + 2, 8, true);
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oled_write_pixel(x + 8, y + 1, true);
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drawline_hr(x + 8, y, 23, true);
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drawline_hr(x + 1, y + 20, 10, true);
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oled_write_pixel(x + 10, y + 21, true);
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drawline_hr(x + 10, y + 22, 16, true);
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drawline_vb(x, y + 3, 17, true);
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drawline_vb(x + 31, y + 1, 20, true);
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oled_write_pixel(x + 30, y + 21, true);
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oled_write_pixel(x + 29, y + 22, true);
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oled_write_pixel(x + 28, y + 23, true);
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oled_write_pixel(x + 27, y + 24, true);
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oled_write_pixel(x + 26, y + 23, true);
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#endif
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#if IS_RIGHT
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uint8_t i_key_number = 0;
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for (uint8_t i = 0; i < 4; i++) {
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draw_lily_key_row(7, 58 + (i * 4), 4, &i_key_number, key_state, true);
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draw_lily_key_row(23, 60 + (i * 4), 2, &i_key_number, key_state, true);
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}
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draw_lily_key_row(9, 74, 3, &i_key_number, key_state, true);
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draw_lily_key(3, 68, &i_key_number, key_state, true);
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draw_lily_key(3, 74, &i_key_number, key_state, true);
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// screen
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draw_rectangle(2, 58, 4, 8, true);
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// frame
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drawline_hr(23, 58, 8, true);
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oled_write_pixel(23, 57, true);
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drawline_hr(1, 56, 23, true);
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drawline_hr(21, 76, 10, true);
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oled_write_pixel(21, 77, true);
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drawline_hr(6, 78, 16, true);
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drawline_vb(31, 59, 17, true);
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drawline_vb(0, 57, 20, true);
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oled_write_pixel(1, 77, true);
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oled_write_pixel(2, 78, true);
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oled_write_pixel(3, 79, true);
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oled_write_pixel(4, 80, true);
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oled_write_pixel(5, 79, true);
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#endif
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}
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static void draw_lily(uint8_t f) {
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// frame for the events
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uint8_t tres_stroke = 10;
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uint8_t tres_boom = 30;
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uint8_t y_start = 56;
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if (f == 0 || f == tres_stroke || f == tres_boom) {
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// clean screen
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oled_clear();
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}
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// simple lily58 with all the keys
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if (f < tres_stroke) {
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draw_lily_render(0);
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}
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// increase number of random keys pressed
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if (f >= tres_stroke && f < tres_boom) {
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int inter_f = interpo_pourcent(tres_stroke, tres_boom, f);
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unsigned long key_state = fastrand_long();
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for (int r = 100 - inter_f; r > 0; r = r - 10) {
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key_state &= fastrand_long();
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}
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draw_lily_render(key_state);
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}
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// statir explosion
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if (f >= tres_boom) {
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oled_clear();
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uint8_t density = (f - tres_boom);
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if (density > 4) density = 4;
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draw_static(0, y_start - 8, 32, 32, true, density);
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}
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}
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static void draw_startup_navi(uint8_t f) {
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// text
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oled_write_cursor(0, 5, "HELL0", false);
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oled_write_cursor(0, 7, "NAVI.", false);
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// prompt
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if ((f % 8) > 4) {
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oled_write_cursor(0, 12, "> ", false);
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} else {
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oled_write_cursor(0, 12, ">_", false);
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}
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// frame threshold
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uint8_t tres_shell = 15;
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uint8_t tres_load = 35;
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// rand text to init display
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if (f > tres_shell) {
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int inter_f = interpo_pourcent(tres_shell, tres_load, f);
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draw_random_char(1, 12, 'i', 60 + inter_f, 0);
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draw_random_char(2, 12, 'n', 20 + inter_f, 0);
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draw_random_char(3, 12, 'i', inter_f, 0);
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draw_random_char(4, 12, 't', 20 + inter_f, 0);
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}
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// loading propress bar
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if (f > tres_load) {
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int inter_f = interpo_pourcent(tres_load, 50, f);
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// ease
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float fv = inter_f / 100.00;
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fv = fv * fv * fv * fv;
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inter_f = fv * 100;
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draw_rectangle(0, (15 * 8), 32, 8, 1);
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draw_progress(0 + 3, (15 * 8) + 3, 26, 2, inter_f, 0, 1);
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}
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}
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// text dispayed on terminal
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static char *boot_ref[TERMINAL_LINE_NUMBER] = {"LT:", "RT:", "M :", " ", "cnx:", "A0:", "B0:", " ", "0x40", "0x60", "0x85", "0x0F", " ", "> run", "x ", "y ", " 100%", " ", "> key"};
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// prompt style for char in the font
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char scan_font[5] = {'>', 1, 1, 1, 1};
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static char *get_terminal_line(uint8_t i) {
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// display text
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if (i < TERMINAL_LINE_NUMBER) {
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return boot_ref[i];
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}
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// blank line every 3 lines
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if (i % 3 == 0) {
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return " ";
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}
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// display consecutive chars in the font
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i = (i - TERMINAL_LINE_NUMBER) * 4;
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scan_font[1] = i;
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scan_font[2] = i + 1;
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scan_font[3] = i + 2;
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scan_font[4] = i + 3;
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return scan_font;
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}
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static void draw_startup_terminal(uint8_t f) {
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// ease for printing on screen
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f = f * 2;
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f += (f / 5);
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// scroll text
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uint8_t i_start = 0;
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uint8_t i_nb_char = f;
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if (f > TERMINAL_LINE_MAX) {
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i_start = f - TERMINAL_LINE_MAX;
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i_nb_char = TERMINAL_LINE_MAX;
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}
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// display lines
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oled_clear();
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for (uint8_t i = 0; i < i_nb_char; i++) {
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char *s = get_terminal_line(i + i_start);
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oled_write_cursor(0, i, s, false);
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}
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}
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bool render_boot(void) {
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// end of the boot sequence
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if (anim_boot_current_frame >= NAVI_DURATION + TERMINAL_DURATION + LILY_DURATION) {
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anim_boot_current_frame = 0;
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oled_clear();
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return true;
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}
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if (timer_elapsed(anim_boot_timer) > ANIM_BOOT_FRAME_DURATION) {
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anim_boot_timer = timer_read();
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if (anim_boot_current_frame < NAVI_DURATION) {
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// 55 frames
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draw_startup_navi(anim_boot_current_frame);
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} else {
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if (anim_boot_current_frame >= NAVI_DURATION && anim_boot_current_frame < NAVI_DURATION + TERMINAL_DURATION) {
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// 25
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draw_startup_terminal(anim_boot_current_frame - NAVI_DURATION);
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} else {
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if (anim_boot_current_frame >= NAVI_DURATION + TERMINAL_DURATION) {
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// 25
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draw_lily(anim_boot_current_frame - NAVI_DURATION - TERMINAL_DURATION);
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}
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}
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}
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anim_boot_current_frame++;
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}
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return false;
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}
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void render_halt(void) {
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if (timer_elapsed(anim_halt_timer) > ANIM_HALT_FRAME_DURATION) {
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anim_halt_timer = timer_read();
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// comb glitch for all the screen
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draw_glitch_comb(0, 0, 32, 128, 3, true);
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// random moving blocks of pixels
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for (uint8_t i = 0; i < 6; i++) {
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int r = fastrand();
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int rr = fastrand();
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uint8_t x = 4 + r % 28;
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uint8_t y = rr % 128;
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uint8_t w = 7 + r % 20;
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uint8_t h = 3 + rr % 10;
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int s = (fastrand() % 20) - 10;
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move_block(x, y, w, h, s);
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}
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}
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}
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