mirror of
https://github.com/qmk/qmk_firmware.git
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87 lines
2.3 KiB
C
87 lines
2.3 KiB
C
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/* Copyright 2020 Duckle
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "analog.h"
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#include "qmk_midi.h"
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN,
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_DEMO
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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QMKBEST = SAFE_RANGE,
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QMKURL
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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TO(_FN),
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KC_1, KC_2, KC_3,
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KC_4, KC_5, KC_6, KC_0
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),
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[_FN] = LAYOUT(
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TO(_DEMO),
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RGB_TOG, RGB_MOD, RGB_VAI,
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_______, _______, _______, _______
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),
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[_DEMO] = LAYOUT(
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TO(_BASE),
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QMKBEST, _______, _______,
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_______, _______, _______, QMKURL
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QMKBEST:
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if (record->event.pressed) {
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// when keycode QMKBEST is pressed
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SEND_STRING("QMK is the best thing ever!");
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} else {
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// when keycode QMKBEST is released
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}
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break;
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case QMKURL:
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if (record->event.pressed) {
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// when keycode QMKURL is pressed
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SEND_STRING("https://qmk.fm/\n");
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} else {
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// when keycode QMKURL is released
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}
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break;
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}
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return true;
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}
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uint8_t divisor = 0;
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void slider(void) {
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if (divisor++) { // only run the slider function 1/256 times it's called
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return;
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}
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midi_send_cc(&midi_device, 2, 0x3E, 0x7F - (analogReadPin(SLIDER_PIN) >> 3));
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}
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void matrix_scan_user(void) {
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slider();
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}
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