qmk_firmware/keyboards/program_yoink/config.h

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[Keyboard] Add program_yoink (#10963) * Add new keyboard: program_yoink * Updated rules.mk * Updated split_space keymap Fixed split_space keymap and now builds with no errors. * Update keyboards/program_yoink/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/rules.mk Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/program_yoink.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/program_yoink.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/keymaps/split_bar/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/keymaps/split_bar/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/keymaps/split_bar/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/program_yoink/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update readme.md * Apply suggestions from code review Co-authored-by: Drashna Jaelre <drashna@live.com> * Apply suggestions from code review Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/program_yoink/readme.md per code review * Apply suggestions from code review * Update keyboards/program_yoink/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/program_yoink/config.h Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com>
2020-12-17 05:27:47 +00:00
/*
Copyright 2020 melonbred
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xF10B
#define DEVICE_VER 0x0001
#define MANUFACTURER melonbred
#define PRODUCT program_yoink
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D2, D3, B1, B0 }
#define MATRIX_COL_PINS { C4, C5, C6, C7, B7, B6, B5, B4, B3, B2, D6, C2, D5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*Encoder Definition*/
#define ENCODERS_PAD_A { D1 }
#define ENCODERS_PAD_B { D0 }
/*RGB*/
#define RGB_DI_PIN D4
#ifdef RGB_DI_PIN
#define RGBLED_NUM 5
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//#define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION