mirror of
https://github.com/qmk/qmk_firmware.git
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169 lines
6.1 KiB
C
169 lines
6.1 KiB
C
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/*
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Copyright 2021 Terry Mathews
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 15
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#define MATRIX_ROW_PINS \
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{ B0, E6, F0, F1, D3, D2 }
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#define MATRIX_COL_PINS \
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{ F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, B3, B7 }
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/*Rotary Encoder Pins*/
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#define ENCODERS_PAD_A \
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{ B1 }
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#define ENCODERS_PAD_B \
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{ B2 }
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/*Sets the number of pulses per increment*/
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#define ENCODER_RESOLUTION 2
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define DEBOUNCE 3
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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// # define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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// # define ENABLE_RGB_MATRIX_SPLASH
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// # define ENABLE_RGB_MATRIX_MULTISPLASH
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// # define ENABLE_RGB_MATRIX_SOLID_SPLASH
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// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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# define DRIVER_ADDR_1 0b0110000
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# define DRIVER_COUNT 1
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# define DRIVER_1_LED_TOTAL 98
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# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
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# define DRIVER_INDICATOR_LED_TOTAL 0
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#else
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// WT_RGB IS31FL3741 driver code
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# define DRIVER_COUNT 1
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# define DRIVER_LED_TOTAL 98
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# define RGB_BACKLIGHT_ENABLED 1
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// This conditionally compiles the backlight code for Portico75 specifics
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# define RGB_BACKLIGHT_PORTICO75
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// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
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# define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 1
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// disable backlight after timeout in minutes, 0 = no timeout
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# define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0
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// the default brightness
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# define RGB_BACKLIGHT_BRIGHTNESS 255
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// the default effect (RGB test)
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# define RGB_BACKLIGHT_EFFECT 255
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// the default effect speed (0-3)
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# define RGB_BACKLIGHT_EFFECT_SPEED 0
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// the default color1 and color2
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# define RGB_BACKLIGHT_COLOR_1 \
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{ .h = 0, .s = 255 }
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# define RGB_BACKLIGHT_COLOR_2 \
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{ .h = 127, .s = 255 }
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# define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 0
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# define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0
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# define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 0
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# define RGB_BACKLIGHT_USE_7U_SPACEBAR 0
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# define RGB_BACKLIGHT_USE_ISO_ENTER 0
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# define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 0
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# define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR \
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{ .color = {.h = 0, .s = 0}, .index = 255 }
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# define RGB_BACKLIGHT_LAYER_1_INDICATOR \
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{ .color = {.h = 0, .s = 0}, .index = 255 }
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# define RGB_BACKLIGHT_LAYER_2_INDICATOR \
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{ .color = {.h = 0, .s = 0}, .index = 255 }
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# define RGB_BACKLIGHT_LAYER_3_INDICATOR \
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{ .color = {.h = 0, .s = 0}, .index = 255 }
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// These define which keys in the matrix are alphas/mods
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// Used for backlight effects so colors are different for
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// alphas vs. mods
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// Each value is for a row, bit 0 is column 0
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// Alpha=0 Mod=1
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# define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0110000000000001
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# define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0110000000000001
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# define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0111000000000001
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# define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0111100000000001
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# define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b1111111111111111
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// Backlight config starts after VIA's EEPROM usage,
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// dynamic keymaps start after this.
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# define VIA_EEPROM_CUSTOM_CONFIG_SIZE 31
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// VIA lighting is handled by the keyboard-level code
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# define VIA_CUSTOM_LIGHTING_ENABLE
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#endif
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