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44 lines
1.3 KiB
C
44 lines
1.3 KiB
C
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/* Copyright 2021 Jonavin Eng
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* First section contains the physical layout of the board and position of keys.
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*
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* Second is a two-dimensional array which represents the switch matrix.
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*/
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#define LAYOUT_landscape( \
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k50, k40, k30, \
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k51, k41, k31, k20, k10, k00, \
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k52, k42, k32, k21, k11, k01, \
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k53, k43, k33, k22, k12, k02, \
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k54, k44, k34, k23, k13, k03, \
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\
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BACK00, BACK01, BACK02 \
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\
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) { \
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{ BACK00, k00, k01, k02, k03 }, \
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{ BACK01, k10, k11, k12, k13 }, \
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{ BACK02, k20, k21, k22, k23 }, \
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{ k30, k31, k32, k33, k34 }, \
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{ k40, k41, k42, k43, k44 }, \
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{ k50, k51, k52, k53, k54 } \
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}
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