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25 lines
673 B
C
25 lines
673 B
C
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _DEFAULT 0
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#define _LOWER 1
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#define LOWER LT(_LOWER, KC_PENT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DEFAULT] = LAYOUT_ortho_1x4 (
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LOWER, KC_P0, KC_PDOT,KC_PAST
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),
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/* Lower */
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[_LOWER] = LAYOUT_ortho_1x4 (
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_______,_______,_______,_______
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),
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};
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