mirror of
https://github.com/qmk/qmk_firmware.git
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93 lines
6.7 KiB
C
93 lines
6.7 KiB
C
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_number {
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_BASE = 0,
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_L1,
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_L2,
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_L3,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
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KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_L1),
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_RALT
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//`---------------------------------------------| |--------------------------------------------'
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),
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[_L1] = LAYOUT(
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//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
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TG(_L2), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK,KC_PAUSE, KC_UP, _______, KC_BSPC,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT,KC_RIGHT, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, KC_STOP, _______
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//`---------------------------------------------| |--------------------------------------------'
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),
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[_L2] = LAYOUT( /* Base */
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//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
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TG(_L2), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_STOP, XXXXXXX
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//`---------------------------------------------| |--------------------------------------------'
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),
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[_L3] = LAYOUT( /* Base */
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//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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//`---------------------------------------------| |--------------------------------------------'
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)
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};
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//A description for expressing the layer position in LED mode.
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layer_state_t layer_state_set_user(layer_state_t state) {
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#ifdef RGBLIGHT_ENABLE
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switch (get_highest_layer(state)) {
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case _L1:
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rgblight_sethsv_at(HSV_BLUE, 0);
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break;
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case _L2:
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rgblight_sethsv_at(HSV_RED, 0);
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break;
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case _L3:
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rgblight_sethsv_at(HSV_PURPLE, 0);
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break;
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default: // for any other layers, or the default layer
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rgblight_sethsv_at( 0, 0, 0, 0);
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break;
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}
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rgblight_set_effect_range( 1, 5);
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#endif
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return state;
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}
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