mirror of
https://github.com/qmk/qmk_firmware.git
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118 lines
3.3 KiB
C
118 lines
3.3 KiB
C
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// Copyright 2021 Nicolas Druoton (druotoni)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include "gui_state.h"
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#include "navi_logo.h"
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#include "fast_random.h"
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#include "draw_helper.h"
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#define LOGO_SIZE 128
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// glitch stuff
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#define GLITCH_FRAME_NUMBER 11
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uint8_t current_glitch_index = 0;
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int current_glitch_time = 150;
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uint32_t glitch_timer = 0;
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static void render_logo_clean(void) {
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// your logo here
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static const char PROGMEM raw_logo[] = {
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0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 128, 128, 192, 192, 204, 222, 222, 204, 192, 192, 128, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 192, 240, 248, 28, 14, 7, 3, 249, 252, 255, 15, 7, 3, 225, 241, 241, 241, 241, 225, 3, 7, 15, 255, 252, 249, 3, 7, 14, 28, 248, 240, 192, 192, 227, 231, 206, 28, 56, 112, 99, 15, 31, 60, 120, 240, 225, 227, 3, 3, 227, 225, 240, 120, 60, 31, 15, 103, 112, 56, 28, 206, 231, 227, 192, 0, 1, 1, 0, 0, 0, 56, 120, 96, 192, 192, 192, 96, 127, 63, 0, 0, 63, 127, 96, 192, 192, 192, 96, 120, 56, 0, 0, 0, 1, 1, 0,
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};
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oled_write_raw_P(raw_logo, sizeof(raw_logo));
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}
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void render_glitch_bar(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t iProb) {
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// random horizontal scanlines
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for (uint8_t i = 0; i < height; i++) {
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bool bGenerateGlitch = (fastrand() % 100) < iProb;
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if (bGenerateGlitch) {
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drawline_hr(x, y + i, width, true);
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}
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}
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}
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void render_misc_glitch(uint8_t algo) {
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char c = 0;
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switch (algo) {
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case 7:
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// invert
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for (uint8_t i = 0; i < LOGO_SIZE; i++) {
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c = get_oled_char(i);
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oled_write_raw_byte(~(c), i);
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}
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break;
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case 8:
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// wobble
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for (uint8_t i = 0; i < LOGO_SIZE; i++) {
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if (i < LOGO_SIZE - 1) {
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copy_pixel(i + 1, -1, 85);
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copy_pixel(LOGO_SIZE - 1 - 1 - i, 1, 170);
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}
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}
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break;
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}
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}
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static void render_logo_glitch(void) {
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#ifdef WITH_GLITCH
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// get a random glitch index
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uint8_t glitch_prob = get_glitch_probability();
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get_glitch_index(&glitch_timer, ¤t_glitch_time, ¤t_glitch_index, 0, 150, glitch_prob, GLITCH_FRAME_NUMBER);
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// no glitch
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if (current_glitch_index <= 3) {
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render_logo_clean();
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return;
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}
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// glitch time !
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switch (current_glitch_index) {
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case 4:
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move_block(1, 11, 24, 3, 5);
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move_block(2, 19, 14, 3, 4);
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move_block(9, 22, 7, 4, 4);
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return;
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case 5:
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move_block(6, 25, 20, 7, 4);
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move_block(0, 8, 32, 8, 7);
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return;
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case 6:
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move_block(3, 7, 27, 4, -3);
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move_block(13, 23, 19, 4, -4);
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return;
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case 7:
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case 8:
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render_misc_glitch(current_glitch_index);
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return;
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case 9:
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render_glitch_bar(0, 0, 32, 32, 25);
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return;
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case 10:
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draw_static(0, 0, 32, 32, true, 0);
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return;
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}
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#endif
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}
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void render_logo(gui_state_t t) {
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if (t == _IDLE) {
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// on idle : glitch time !
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render_logo_glitch();
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return;
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}
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// standart logo
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render_logo_clean();
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}
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