2018-08-19 19:29:03 +00:00
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{
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2022-08-06 05:49:44 +00:00
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"keyboard_name": "BigSeries 2-Key",
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"manufacturer": "WoodKeys.click",
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2020-06-23 08:40:00 +00:00
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"url": "",
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"maintainer": "qmk",
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2022-08-06 05:49:44 +00:00
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"usb": {
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"vid": "0xFEED",
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"pid": "0x6071",
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"device_version": "0.0.2"
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},
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2023-04-06 08:00:54 +00:00
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"ws2812": {
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"pin": "D3"
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},
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2023-05-27 02:27:44 +00:00
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"rgblight": {
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2023-06-18 04:39:07 +00:00
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"led_count": 8,
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Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
2023-08-23 21:11:39 +00:00
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"max_brightness": 128,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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2023-05-27 02:27:44 +00:00
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},
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2023-03-10 18:41:58 +00:00
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"matrix_pins": {
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"cols": ["B4", "B3"],
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"rows": ["B0"]
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},
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"diode_direction": "ROW2COL",
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2023-02-08 07:41:46 +00:00
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"processor": "atmega32u2",
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"bootloader": "atmel-dfu",
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Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
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"debounce": 50,
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2020-06-23 08:40:00 +00:00
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"layouts": {
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"LAYOUT": {
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"layout": [
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2023-04-05 05:46:59 +00:00
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{"matrix": [0, 0], "x": 0, "y": 0, "w": 4, "h": 4},
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{"matrix": [0, 1], "x": 4, "y": 0, "w": 4, "h": 4}
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2020-06-23 08:40:00 +00:00
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]
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}
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2018-08-19 19:29:03 +00:00
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}
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}
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