2023-07-04 17:21:10 +00:00
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// Copyright 2023 Nico Stuhlmueller (@ThePurox)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include "keymap_german.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* ┌───┐
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* │MUT│
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* ┌───┬───┬───┼───┤
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* │ 7 │ 8 │ 9 │ + │
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* ├───┼───┼───┼───┤
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* │ 4 │ 5 │ 6 │ - │
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* ├───┼───┼───┼───┤
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* │ 1 │ 2 │ 3 │ * │
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* ├───┼───┼───┼───┤
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* │ 0 │ . │Ent│ / │
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* └───┴───┴───┴───┘
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*/
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[0] = LAYOUT( LT(1, KC_MUTE),
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KC_7, KC_8, KC_9, DE_PLUS,
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KC_4, KC_5, KC_6, DE_MINS,
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KC_1, KC_2, KC_3, DE_ASTR,
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KC_0, KC_DOT, KC_ENT, DE_SLSH),
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[1] = LAYOUT( _______,
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2024-08-25 12:15:07 +00:00
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RGB_M_P, RGB_M_B, RGB_M_R, UG_HUEU,
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RGB_M_SW, RGB_M_SN, RGB_M_K, UG_HUED,
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RGB_M_X, RGB_M_G, RGB_M_TW, UG_VALU,
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UG_TOGG, UG_SATU, UG_SATD, UG_VALD)};
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