2021-08-11 11:08:32 +00:00
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/* Copyright 2021 Nick Brassel (@tzarc)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2022-10-27 00:54:51 +00:00
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#include <string.h>
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2022-12-02 22:48:00 +00:00
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#include "quantum.h"
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#include "xap.h"
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2022-04-11 00:07:22 +00:00
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2022-04-10 23:43:18 +00:00
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#include "secure.h"
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2022-04-11 00:07:22 +00:00
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#ifndef SECURE_ENABLE
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# define secure_get_status() SECURE_UNLOCKED
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# define secure_request_unlock()
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# define secure_lock()
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#endif
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2021-08-11 11:08:32 +00:00
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2022-11-19 00:33:02 +00:00
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bool xap_respond_success(xap_token_t token) {
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2022-04-01 22:37:58 +00:00
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xap_send(token, XAP_RESPONSE_FLAG_SUCCESS, NULL, 0);
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2022-11-19 00:33:02 +00:00
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return true;
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2022-04-01 22:37:58 +00:00
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}
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2022-03-09 09:01:20 +00:00
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void xap_respond_failure(xap_token_t token, xap_response_flags_t response_flags) {
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xap_send(token, response_flags, NULL, 0);
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}
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2021-08-11 11:08:32 +00:00
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bool xap_respond_data(xap_token_t token, const void *data, size_t length) {
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xap_send(token, XAP_RESPONSE_FLAG_SUCCESS, data, length);
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return true;
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}
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bool xap_respond_data_P(xap_token_t token, const void *data, size_t length) {
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uint8_t blob[length];
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memcpy_P(blob, data, length);
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return xap_respond_data(token, blob, length);
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}
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bool xap_respond_u32(xap_token_t token, uint32_t value) {
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xap_send(token, XAP_RESPONSE_FLAG_SUCCESS, &value, sizeof(value));
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return true;
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}
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2022-12-02 22:48:00 +00:00
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#include "handlers/core.c"
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#include "handlers/remapping.c"
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#include "handlers/lighting.c"
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#include "handlers/audio.c"
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