qmk_firmware/keyboards/handwired/xealous/rules.mk

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Keyboard: xealous (#3731) * Keyboard: HandWired/XeaL60 * Updated rules.mk * Mapping for layout was flipped * Figured out how to re-map bad pins. * Updated Keymap * Enabled audio, Forced NKRO * Added QMK_KEYS_PER_SCAN * Removed more unnecessary files, since split_keyboards are in main QMK branch already. * Simplified rules.mk in rev1 * Removed i2c from matrix.c * Re-formatted to 4 spaces per tab, * Changed note for NUMPAD * Added I2C support back! * Fixed keyboard mappings. Both sides work * Moved i2c configuration from keymaps/default/config.h to config.h * Changed SCL_CLOCK to 400000L * Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts * Removed row2col code to clean up matrix.c * Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns. * Further optimized column reading via optimized_col_reader. * Immediate key-recognition * Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master. * Moved scanrate debug messages to another file. * Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c * Latest i2c uses a few bytes for lighting information * Optimizations in i2c.h to determine buffer size. * Disabled a whole bunch of features. TODO: Test that keyboard still works fine. * Minimum #define NO_ACTION's with still working keyboard * Fixed matrix not working due to offsets not being respected * Added numlock button for keymap. * Use I2C_KEYMAP_START offset * Removed serial, Backlight and RGB support * Removed need for split_flags. * Added audio on and off for numlock. * Renamed from xeal60 to xealous, simplified build system. * Used more shared split_common code. * Updated audio code. * moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h * Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error. * DF used with incorrect argument. Custom_keycodes no longer required. * Fixed bug in update_debounce_counters which was resulting in no debouncing! * Removed unnecessary #include
2018-08-29 00:08:07 +00:00
# MCU name
MCU = atmega32u4
# Bootloader selection
Keyboard: xealous (#3731) * Keyboard: HandWired/XeaL60 * Updated rules.mk * Mapping for layout was flipped * Figured out how to re-map bad pins. * Updated Keymap * Enabled audio, Forced NKRO * Added QMK_KEYS_PER_SCAN * Removed more unnecessary files, since split_keyboards are in main QMK branch already. * Simplified rules.mk in rev1 * Removed i2c from matrix.c * Re-formatted to 4 spaces per tab, * Changed note for NUMPAD * Added I2C support back! * Fixed keyboard mappings. Both sides work * Moved i2c configuration from keymaps/default/config.h to config.h * Changed SCL_CLOCK to 400000L * Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts * Removed row2col code to clean up matrix.c * Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns. * Further optimized column reading via optimized_col_reader. * Immediate key-recognition * Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master. * Moved scanrate debug messages to another file. * Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c * Latest i2c uses a few bytes for lighting information * Optimizations in i2c.h to determine buffer size. * Disabled a whole bunch of features. TODO: Test that keyboard still works fine. * Minimum #define NO_ACTION's with still working keyboard * Fixed matrix not working due to offsets not being respected * Added numlock button for keymap. * Use I2C_KEYMAP_START offset * Removed serial, Backlight and RGB support * Removed need for split_flags. * Added audio on and off for numlock. * Renamed from xeal60 to xealous, simplified build system. * Used more shared split_common code. * Updated audio code. * moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h * Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error. * DF used with incorrect argument. Custom_keycodes no longer required. * Fixed bug in update_debounce_counters which was resulting in no debouncing! * Removed unnecessary #include
2018-08-29 00:08:07 +00:00
BOOTLOADER = caterina
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
Remove Full Bootmagic (#13846) * disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
2021-08-07 06:59:56 +00:00
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
Keyboard: xealous (#3731) * Keyboard: HandWired/XeaL60 * Updated rules.mk * Mapping for layout was flipped * Figured out how to re-map bad pins. * Updated Keymap * Enabled audio, Forced NKRO * Added QMK_KEYS_PER_SCAN * Removed more unnecessary files, since split_keyboards are in main QMK branch already. * Simplified rules.mk in rev1 * Removed i2c from matrix.c * Re-formatted to 4 spaces per tab, * Changed note for NUMPAD * Added I2C support back! * Fixed keyboard mappings. Both sides work * Moved i2c configuration from keymaps/default/config.h to config.h * Changed SCL_CLOCK to 400000L * Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts * Removed row2col code to clean up matrix.c * Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns. * Further optimized column reading via optimized_col_reader. * Immediate key-recognition * Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master. * Moved scanrate debug messages to another file. * Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c * Latest i2c uses a few bytes for lighting information * Optimizations in i2c.h to determine buffer size. * Disabled a whole bunch of features. TODO: Test that keyboard still works fine. * Minimum #define NO_ACTION's with still working keyboard * Fixed matrix not working due to offsets not being respected * Added numlock button for keymap. * Use I2C_KEYMAP_START offset * Removed serial, Backlight and RGB support * Removed need for split_flags. * Added audio on and off for numlock. * Renamed from xeal60 to xealous, simplified build system. * Used more shared split_common code. * Updated audio code. * moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h * Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error. * DF used with incorrect argument. Custom_keycodes no longer required. * Fixed bug in update_debounce_counters which was resulting in no debouncing! * Removed unnecessary #include
2018-08-29 00:08:07 +00:00
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
Simplify split_common Code significantly (#4772) * Eliminate separate slave loop Both master and slave run the standard keyboard_task main loop now. * Refactor i2c/serial specific code Simplify some of the preprocessor mess by using common function names. * Fix missing #endif * Move direct pin mapping support from miniaxe to split_common For boards with more pins than sense--sorry, switches. * Reordering and reformatting only * Don't run matrix_scan_quantum on slave side * Clean up the offset/slaveOffset calculations * Cut undebounced matrix size in half * Refactor debouncing * Minor fixups * Split split_common transport and debounce code into their own files Can now be replaced with custom versions per keyboard using CUSTOM_TRANSPORT = yes and CUSTOM_DEBOUNCE = yes * Refactor debounce for non-split keyboards too * Update handwired/xealous to build using new split_common * Fix debounce breaking basic test * Dodgy method to allow a split kb to only include one of i2c/serial SPLIT_TRANSPORT = serial or SPLIT_TRANSPORT = i2c will include only that driver code in the binary. SPLIT_TRANSPORT = custom (or anything else) will include neither, the keyboard must supply it's own code if SPLIT_TRANSPORT is not defined then the original behaviour (include both avr i2c and serial code) is maintained. This could be better but it would require explicitly updating all the existing split keyboards. * Enable LTO to get lets_split/sockets under the line * Add docs for SPLIT_TRANSPORT, CUSTOM_MATRIX, CUSTOM_DEBOUNCE * Remove avr-specific sei() from split matrix_setup Not needed now that slave doesn't have a separate main loop. Both sides (on avr) call sei() in lufa's main() after exiting keyboard_setup(). * Fix QUANTUM_LIB_SRC references and simplify SPLIT_TRANSPORT. * Add comments and fix formatting.
2019-01-17 18:08:14 +00:00
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
Keyboard: xealous (#3731) * Keyboard: HandWired/XeaL60 * Updated rules.mk * Mapping for layout was flipped * Figured out how to re-map bad pins. * Updated Keymap * Enabled audio, Forced NKRO * Added QMK_KEYS_PER_SCAN * Removed more unnecessary files, since split_keyboards are in main QMK branch already. * Simplified rules.mk in rev1 * Removed i2c from matrix.c * Re-formatted to 4 spaces per tab, * Changed note for NUMPAD * Added I2C support back! * Fixed keyboard mappings. Both sides work * Moved i2c configuration from keymaps/default/config.h to config.h * Changed SCL_CLOCK to 400000L * Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts * Removed row2col code to clean up matrix.c * Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns. * Further optimized column reading via optimized_col_reader. * Immediate key-recognition * Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master. * Moved scanrate debug messages to another file. * Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c * Latest i2c uses a few bytes for lighting information * Optimizations in i2c.h to determine buffer size. * Disabled a whole bunch of features. TODO: Test that keyboard still works fine. * Minimum #define NO_ACTION's with still working keyboard * Fixed matrix not working due to offsets not being respected * Added numlock button for keymap. * Use I2C_KEYMAP_START offset * Removed serial, Backlight and RGB support * Removed need for split_flags. * Added audio on and off for numlock. * Renamed from xeal60 to xealous, simplified build system. * Used more shared split_common code. * Updated audio code. * moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h * Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error. * DF used with incorrect argument. Custom_keycodes no longer required. * Fixed bug in update_debounce_counters which was resulting in no debouncing! * Removed unnecessary #include
2018-08-29 00:08:07 +00:00
SPLIT_KEYBOARD = yes # Use shared split_common code
SUBPROJECT_rev1 = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SRC += matrix.c
DEBOUNCE_TYPE = sym_eager_pk
Keyboard: xealous (#3731) * Keyboard: HandWired/XeaL60 * Updated rules.mk * Mapping for layout was flipped * Figured out how to re-map bad pins. * Updated Keymap * Enabled audio, Forced NKRO * Added QMK_KEYS_PER_SCAN * Removed more unnecessary files, since split_keyboards are in main QMK branch already. * Simplified rules.mk in rev1 * Removed i2c from matrix.c * Re-formatted to 4 spaces per tab, * Changed note for NUMPAD * Added I2C support back! * Fixed keyboard mappings. Both sides work * Moved i2c configuration from keymaps/default/config.h to config.h * Changed SCL_CLOCK to 400000L * Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts * Removed row2col code to clean up matrix.c * Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns. * Further optimized column reading via optimized_col_reader. * Immediate key-recognition * Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master. * Moved scanrate debug messages to another file. * Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c * Latest i2c uses a few bytes for lighting information * Optimizations in i2c.h to determine buffer size. * Disabled a whole bunch of features. TODO: Test that keyboard still works fine. * Minimum #define NO_ACTION's with still working keyboard * Fixed matrix not working due to offsets not being respected * Added numlock button for keymap. * Use I2C_KEYMAP_START offset * Removed serial, Backlight and RGB support * Removed need for split_flags. * Added audio on and off for numlock. * Renamed from xeal60 to xealous, simplified build system. * Used more shared split_common code. * Updated audio code. * moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h * Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error. * DF used with incorrect argument. Custom_keycodes no longer required. * Fixed bug in update_debounce_counters which was resulting in no debouncing! * Removed unnecessary #include
2018-08-29 00:08:07 +00:00
DEFAULT_FOLDER = handwired/xealous/rev1