2018-07-05 00:59:35 +00:00
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#include QMK_KEYBOARD_H
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2017-08-27 03:33:33 +00:00
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extern keymap_config_t keymap_config;
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#ifdef BACKLIGHT_ENABLE
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#include "backlight.h"
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#endif
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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void backlight_toggle(void){
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};
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enum roadkit_layers {
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_NUMPAD,
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_FPH,
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_FPHNOISY,
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_ADJUST,
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_DYN
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};
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enum roadkit_keycodes {
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NUMPAD = SAFE_RANGE,
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FPH_1,
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FPH_2,
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FPH_3,
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FPH_4,
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FPH_5,
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FPH_6,
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FPH_7,
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FPH_8,
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FPH_9,
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FN_0,
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BACKLIT,
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MACSLEEP,
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DYNAMIC_MACRO_RANGE,
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};
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#include "dynamic_macro.h"
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// Fillers to make keymaps cleaner looking
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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2018-07-05 00:59:35 +00:00
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[_NUMPAD] = LAYOUT_numpad_4x4( /* Numpad */
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KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
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KC_KP_4, KC_KP_5, KC_KP_6, \
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KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
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LT(_ADJUST, KC_KP_0), KC_KP_DOT \
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),
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[_FPH] = LAYOUT_numpad_4x4( /* Quiet T9 */
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FPH_7, FPH_8, FPH_9, KC_KP_PLUS, \
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FPH_4, FPH_5, FPH_6, \
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FPH_1, FPH_2, FPH_3, SFT_T(KC_KP_ENTER), \
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LT(_ADJUST, KC_SPACE), KC_KP_DOT \
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),
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[_FPHNOISY] = LAYOUT_numpad_4x4( /* Noisy T9 */
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FPH_7, FPH_8, FPH_9, KC_KP_PLUS, \
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FPH_4, FPH_5, FPH_6, \
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FPH_1, FPH_2, FPH_3, SFT_T(KC_KP_ENTER), \
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LT(_ADJUST, KC_SPACE), KC_KP_DOT \
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),
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[_ADJUST] = LAYOUT_numpad_4x4( /* Adjustments */
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KC_NUMLOCK, TG(_FPHNOISY), TG(_FPH), TG(_NUMPAD), \
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KC_BSPC, BACKLIT, KC_DEL, \
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MACSLEEP, _______, _______, _______, \
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_______, MO(_DYN) \
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),
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[_DYN] = LAYOUT_numpad_4x4( /* DYNAMIC MACRO */
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DYN_REC_START1, DYN_REC_START2, _______, DYN_REC_STOP, \
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_______, _______, _______, \
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DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, \
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_______, _______ \
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),
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2017-08-27 03:33:33 +00:00
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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uint16_t fph_tap_qty = false;
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uint16_t fph_keycode = 0; // stores which spacebar was used, either raise or lower...
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uint16_t get_render_keycode(uint16_t keycode, uint16_t tap_qty){ // maybe replace shift with "mods"
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tap_qty--; // reduce by one to match array indexes.
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switch(keycode){
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case FPH_2:
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{uint16_t kc[] = {KC_A, KC_B, KC_C};
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if(tap_qty % 6 > 2)
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return LSFT(kc[tap_qty % 3]);
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return kc[tap_qty % 3];}
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break;
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case FPH_3:
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{uint16_t kc[] = {KC_D, KC_E, KC_F};
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if(tap_qty % 6 > 2)
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return LSFT(kc[tap_qty % 3]);
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return kc[tap_qty % 3];}
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break;
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case FPH_4:
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{uint16_t kc[] = {KC_G, KC_H, KC_I};
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if(tap_qty % 6 > 2)
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return LSFT(kc[tap_qty % 3]);
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return kc[tap_qty % 3];}
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break;
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case FPH_5:
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{uint16_t kc[] = {KC_J, KC_K, KC_L};
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if(tap_qty % 6 > 2)
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return LSFT(kc[tap_qty % 3]);
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return kc[tap_qty % 3];}
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break;
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case FPH_6:
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{uint16_t kc[] = {KC_M, KC_N, KC_O};
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if(tap_qty % 6 > 2)
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return LSFT(kc[tap_qty % 3]);
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return kc[tap_qty % 3];}
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break;
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case FPH_7:
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{uint16_t kc[] = {KC_P, KC_Q, KC_R, KC_S};
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if(tap_qty % 8 > 2)
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return LSFT(kc[tap_qty % 4]);
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return kc[tap_qty % 4];}
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break;
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case FPH_8:
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{uint16_t kc[] = {KC_T, KC_U, KC_V};
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if(tap_qty % 8 > 2)
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return LSFT(kc[tap_qty % 4]);
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return kc[tap_qty % 4];}
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break;
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case FPH_9:
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{uint16_t kc[] = {KC_W, KC_X, KC_Y, KC_Z};
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if(tap_qty % 8 > 2)
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return LSFT(kc[tap_qty % 4]);
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return kc[tap_qty % 4];}
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break;
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case FPH_1:
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{uint16_t kc[] = {KC_COMM, LSFT(KC_SLSH), KC_EXLM, KC_AT, KC_MINS, KC_UNDS, KC_PLUS, \
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KC_SCLN, LSFT(KC_SCLN), KC_QUOT, LSFT(KC_QUOT), KC_TILD, \
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KC_PIPE, KC_BSLS, KC_HASH, LSFT(KC_4), KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, \
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KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, LSFT(KC_COMM), LSFT(KC_DOT)};
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return kc[tap_qty % 26];}
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}
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return KC_NO;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (!process_record_dynamic_macro(keycode, record)) {
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return false;
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}
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uint8_t layer;
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layer = biton32(layer_state);
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switch (keycode) {
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case FPH_1 ... FPH_9:
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if(layer == _FPHNOISY){
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if (record->event.pressed) {
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if(fph_keycode != keycode) { // key change
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fph_tap_qty = 0;
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fph_keycode = keycode;
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} else { // same key tapped again so erase and increment.
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register_code(KC_BSPC);
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unregister_code(KC_BSPC);
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fph_tap_qty++;
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}
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uint16_t render_keycode = get_render_keycode(keycode, fph_tap_qty);
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// find mods? Apply mods..
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register_code(render_keycode);
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unregister_code(render_keycode);
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} else {
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// do we need to do anything on key-release?
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}
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} else { // not noisy, be demure .
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if (record->event.pressed) {
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if(fph_keycode != keycode) { // key change, kill everything.
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uint16_t render_keycode = get_render_keycode(fph_keycode, fph_tap_qty);
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// find mods? Apply mods..
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register_code(render_keycode);
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unregister_code(render_keycode);
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fph_keycode = keycode;
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fph_tap_qty = 0;
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} else { // same key tapped again so increment counter silently
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fph_tap_qty++;
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}
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} else {
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// do we need to do anything on key-release?
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// maybe start a timer on this one?
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}
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}
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return false;
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break;
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case BACKLIT:
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if (record->event.pressed) {
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#ifdef BACKLIGHT_ENABLE
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backlight_step();
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#endif
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}
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return false;
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break;
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case MACSLEEP:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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register_code(KC_RCTL);
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register_code(KC_POWER);
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unregister_code(KC_POWER);
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unregister_code(KC_RCTL);
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unregister_code(KC_RSFT);
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}
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return false;
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break;
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}
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return true;
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}
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