mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-27 03:49:54 +00:00
128 lines
6.4 KiB
C
128 lines
6.4 KiB
C
|
// Copyright 2022 Kyle McCreery (@kylemccreery)
|
||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
|
||
|
#include QMK_KEYBOARD_H
|
||
|
|
||
|
#define FN1_SPC LT(1, KC_SPC)
|
||
|
#define FN2_SPC LT(2, KC_SPC)
|
||
|
#define HSV_SILLY_PURPLE 180, 255, 255
|
||
|
|
||
|
// Defines names for use in layer keycodes and the keymap
|
||
|
enum layer_names {
|
||
|
_BASE,
|
||
|
_FN1,
|
||
|
_FN2,
|
||
|
_RS3
|
||
|
};
|
||
|
|
||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||
|
[_BASE] = LAYOUT(
|
||
|
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC,
|
||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||
|
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
|
||
|
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, TG(_RS3), KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
|
||
|
KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
|
||
|
),
|
||
|
[_FN1] = LAYOUT(
|
||
|
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
|
||
|
),
|
||
|
[_FN2] = LAYOUT(
|
||
|
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||
|
),
|
||
|
[_RS3] = LAYOUT(
|
||
|
KC_PAST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
KC_PSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
KC_PMNS, _______, _______, _______, _______, _______, _______, TG(_RS3), _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
KC_HOME, KC_END, KC_PGUP, KC_K, KC_L, KC_M, KC_PGDN, _______, KC_F1, KC_F2, KC_F3, _______, _______, _______
|
||
|
)
|
||
|
};
|
||
|
|
||
|
#ifdef OLED_ENABLE
|
||
|
static void render_logo(void) { // Render MechWild "MW" Logo
|
||
|
static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00};
|
||
|
static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00};
|
||
|
static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00};
|
||
|
static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00};
|
||
|
oled_set_cursor(0,0);
|
||
|
oled_write_P(logo_1, false);
|
||
|
oled_set_cursor(0,1);
|
||
|
oled_write_P(logo_2, false);
|
||
|
oled_set_cursor(0,2);
|
||
|
oled_write_P(logo_3, false);
|
||
|
oled_set_cursor(0,3);
|
||
|
oled_write_P(logo_4, false);
|
||
|
}
|
||
|
bool oled_task_user(void) {
|
||
|
render_logo();
|
||
|
oled_set_cursor(0,6);
|
||
|
|
||
|
oled_write_ln_P(PSTR("Layer"), false);
|
||
|
|
||
|
switch (get_highest_layer(layer_state)) {
|
||
|
case 0:
|
||
|
oled_write_ln_P(PSTR("Base"), false);
|
||
|
break;
|
||
|
case 1:
|
||
|
oled_write_ln_P(PSTR("FN 1"), false);
|
||
|
break;
|
||
|
case 2:
|
||
|
oled_write_ln_P(PSTR("FN 2"), false);
|
||
|
break;
|
||
|
case 3:
|
||
|
oled_write_ln_P(PSTR("RS3"), false);
|
||
|
break;
|
||
|
default:
|
||
|
oled_write_ln_P(PSTR("Undef"), false);
|
||
|
}
|
||
|
oled_write_ln_P(PSTR(""), false);
|
||
|
// Host Keyboard LED Status
|
||
|
led_t led_state = host_keyboard_led_state();
|
||
|
oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
|
||
|
oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
|
||
|
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
|
||
|
return false;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#ifdef RGBLIGHT_ENABLE
|
||
|
// Optional RGB Light Mapping Zones {LED Posiiton, Number of LEDs, Colour}
|
||
|
const rgblight_segment_t PROGMEM _rgb_fn1[] = RGBLIGHT_LAYER_SEGMENTS(
|
||
|
{4, 3, HSV_GREEN},
|
||
|
{12, 3, HSV_GREEN}
|
||
|
);
|
||
|
// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
|
||
|
const rgblight_segment_t PROGMEM _rgb_fn2[] = RGBLIGHT_LAYER_SEGMENTS(
|
||
|
{4, 3, HSV_GREEN},
|
||
|
{12, 3, HSV_GREEN}
|
||
|
);
|
||
|
const rgblight_segment_t PROGMEM _rgb_rs3[] = RGBLIGHT_LAYER_SEGMENTS(
|
||
|
{0, 16, HSV_SILLY_PURPLE}
|
||
|
);
|
||
|
const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||
|
_rgb_fn1,
|
||
|
_rgb_fn2,
|
||
|
_rgb_rs3
|
||
|
);
|
||
|
layer_state_t layer_state_set_user(layer_state_t state) {
|
||
|
rgblight_set_layer_state(0, layer_state_cmp(state, _FN1));
|
||
|
rgblight_set_layer_state(1, layer_state_cmp(state, _FN2));
|
||
|
rgblight_set_layer_state(2, layer_state_cmp(state, _RS3));
|
||
|
return state;
|
||
|
}
|
||
|
#endif // RGBLIGHT_ENABLE
|
||
|
|
||
|
void keyboard_post_init_user(void) {
|
||
|
// Enable the LED layers
|
||
|
#ifdef RGBLIGHT_ENABLE
|
||
|
rgblight_layers = _rgb_layers;
|
||
|
#endif // RGBLIGHT_ENABLE
|
||
|
}
|