qmk_firmware/assets/feature_unicode.md.D_2PhXnL.js

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const _hoisted_1 = /* @__PURE__ */ createStaticVNode('<h1 id="unicode" tabindex="-1">Unicode <a class="header-anchor" href="#unicode" aria-label="Permalink to &quot;Unicode {#unicode}&quot;"></a></h1><p>With a little help from your OS, practically any Unicode character can be input using your keyboard.</p><h2 id="caveats" tabindex="-1">Caveats <a class="header-anchor" href="#caveats" aria-label="Permalink to &quot;Caveats {#caveats}&quot;"></a></h2><p>There are some limitations to this feature. Because there is no &quot;standard&quot; method of Unicode input across all operating systems, each of them require their own setup process on both the host <em>and</em> in the firmware, which may involve installation of additional software. This also means Unicode input will not &quot;just work&quot; when the keyboard is plugged into another device.</p><h2 id="usage" tabindex="-1">Usage <a class="header-anchor" href="#usage" aria-label="Permalink to &quot;Usage {#usage}&quot;"></a></h2><p>The core Unicode API can be used purely programmatically. However, there are also additional subsystems which build on top of it and come with keycodes to make things easier. See below for more details.</p><p>Add the following to your keymap&#39;s <code>rules.mk</code>:</p><div class="language-make vp-adaptive-theme"><button title="Copy Code" class="copy"></button><span class="lang">make</span><pre class="shiki shiki-themes github-light github-dark vp-code"><code><span class="line"><span style="--shiki-light:#24292E;--shiki-dark:#E1E4E8;">UNICODE_COMMON = yes</span></span></code></pre></div><h2 id="basic-configuration" tabindex="-1">Basic Configuration <a class="header-anchor" href="#basic-configuration" aria-label="Permalink to &quot;Basic Configuration {#basic-configuration}&quot;"></a></h2><p>Add the following to your <code>config.h</code>:</p><table><thead><tr><th>Define</th><th>Default</th><th>Description</th></tr></thead><tbody><tr><td><code>UNICODE_KEY_MAC</code></td><td><code>KC_LEFT_ALT</code></td><td>The key to hold when beginning a Unicode sequence with the macOS input mode</td></tr><tr><td><code>UNICODE_KEY_LNX</code></td><td><code>LCTL(LSFT(KC_U))</code></td><td>The key to tap when beginning a Unicode sequence with the Linux input mode</td></tr><tr><td><code>UNICODE_KEY_WINC</code></td><td><code>KC_RIGHT_ALT</code></td><td>The key to hold when beginning a Unicode sequence with the WinCompose input mode</td></tr><tr><td><code>UNICODE_SELECTED_MODES</code></td><td><code>-1</code></td><td>A comma separated list of input modes for cycling through</td></tr><tr><td><code>UNICODE_CYCLE_PERSIST</code></td><td><code>true</code></td><td>Whether to persist the current Unicode input mode to EEPROM</td></tr><tr><td><code>UNICODE_TYPE_DELAY</code></td><td><code>10</code></td><td>The amount of time to wait, in milliseconds, between Unicode sequence keystrokes</td></tr></tbody></table><h3 id="audio-feedback" tabindex="-1">Audio Feedback <a class="header-anchor" href="#audio-feedback" aria-label="Permalink to &quot;Audio Feedback {#audio-feedback}&quot;"></a></h3><p>If you have the <a href="./feature_audio">Audio</a> feature enabled on your board, you can configure it to play sounds when the input mode is changed.</p><p>Add the following to your <code>config.h</code>:</p><table><thead><tr><th>Define</th><th>Default</th><th>Description</th></tr></thead><tbody><tr><td><code>UNICODE_SONG_MAC</code></td><td><em>n/a</em></td><td>The song to play when the macOS input mode is selected</td></tr><tr><td><code>UNICODE_SONG_LNX</code></td><td><em>n/a</em></td><td>The song to play when the Linux input mode is selected</td></tr><tr><td><code>UNICODE_SONG_BSD</code></td><td><em>n/a</em></td><td>The song to play when the BSD input mode is selected</td></tr><tr><td><code>UNICODE_SONG_WIN</code></td><td><em>n/a</em></td><td>The song to play when the Windows input mode is selected</td></tr><tr><td><code>UNICODE_SONG_WINC</code></td><td><em>n/a</em></td><td>The song to play when the WinCompose input mode is selected</td></tr></tbody></table><h2 id="inp
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_hoisted_61
]),
_: 1
}),
createVNode(_component_PluginTabsTab, { label: "BSD" }, {
default: withCtx(() => [
_hoisted_62,
_hoisted_63
]),
_: 1
})
]),
_: 1
}),
_hoisted_64
]);
}
const feature_unicode = /* @__PURE__ */ _export_sfc(_sfc_main, [["render", _sfc_render]]);
export {
__pageData,
feature_unicode as default
};