2020-06-25 06:09:06 +00:00
|
|
|
#include QMK_KEYBOARD_H
|
|
|
|
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
|
|
// entirely and just use numbers.
|
|
|
|
|
|
|
|
enum layer_names
|
|
|
|
{
|
|
|
|
_QWERTY,
|
|
|
|
_FN1,
|
|
|
|
_SYM
|
|
|
|
};
|
|
|
|
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
|
|
|
|
|
|
[_QWERTY] = LAYOUT_ortho_5x10(
|
|
|
|
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
|
|
|
|
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
|
|
|
|
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT,
|
|
|
|
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
|
|
|
|
KC_LCTL, KC_LALT, KC_LGUI, KC_LSFT, MO(_SYM),KC_ENTER,KC_SPC, MO(_FN1),KC_BSPC, KC_DEL
|
|
|
|
),
|
|
|
|
|
|
|
|
[_FN1] = LAYOUT_ortho_5x10(
|
|
|
|
KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
|
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
|
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_LEFT, KC_UP, KC_RIGHT,KC_END,
|
|
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DOWN, XXXXXXX, XXXXXXX,
|
2022-05-15 19:26:27 +00:00
|
|
|
QK_BOOT, XXXXXXX, XXXXXXX, _______, KC_BSPC, KC_DEL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
2020-06-25 06:09:06 +00:00
|
|
|
),
|
|
|
|
|
|
|
|
[_SYM] = LAYOUT_ortho_5x10(
|
|
|
|
KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_PLUS,
|
|
|
|
KC_TAB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
|
|
|
KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN,
|
|
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS,
|
|
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
|
|
|
),
|
|
|
|
};
|