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44 lines
1.5 KiB
C
44 lines
1.5 KiB
C
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/* Copyright 2019 Peter Tillemans
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_numpad_6x4( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, \
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k30, k31, k32, k23, \
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k40, k41, k42, \
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k51, k52, k43 \
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) \
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{ \
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{ KC_NO, k51, k52 , KC_NO}, \
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{ k40, k41, k42 , k43}, \
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{ k30, k31, k32 , KC_NO}, \
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{ k20, k21, k22 , k23}, \
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{ k10, k11, k12 , k13}, \
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{ k00, k01, k02 , k03} \
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}
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