mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-23 18:09:53 +00:00
83 lines
2.4 KiB
C
83 lines
2.4 KiB
C
|
/*
|
||
|
Copyright 2021 Koobaczech
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "config_common.h"
|
||
|
|
||
|
/* key matrix size */
|
||
|
#define MATRIX_ROWS 6
|
||
|
#define MATRIX_COLS 4
|
||
|
|
||
|
/*
|
||
|
* Keyboard Matrix Assignments
|
||
|
*
|
||
|
* Change this to how you wired your keyboard
|
||
|
* COLS: AVR pins used for columns, left to right
|
||
|
* ROWS: AVR pins used for rows, top to bottom
|
||
|
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||
|
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||
|
*
|
||
|
*/
|
||
|
#define MATRIX_ROW_PINS { D2, D3, D5, F7, F4, F1 }
|
||
|
#define MATRIX_COL_PINS { B0, F0, F5, F6 }
|
||
|
|
||
|
/* COL2ROW, ROW2COL*/
|
||
|
#define DIODE_DIRECTION COL2ROW
|
||
|
|
||
|
/* OLED Settings */
|
||
|
#define OLED_TIMEOUT 120000
|
||
|
#define OLED_FADE_OUT
|
||
|
/* Audio Function */
|
||
|
#define AUDIO_CLICKY
|
||
|
#define AUDIO_PIN C6
|
||
|
|
||
|
/* Encoder Function */
|
||
|
#define ENCODERS_PAD_A { D6 }
|
||
|
#define ENCODERS_PAD_B { D4 }
|
||
|
//#define ENCODER_DIRECTION_FLIP
|
||
|
#define ENCODER_RESOLUTION 1
|
||
|
|
||
|
/*== all animations enabled ==*/
|
||
|
/* If RGBLIGHT_SLEEP defined, the RGB lighting will be switched off when the host goes to sleep */
|
||
|
#define RGB_DI_PIN B7
|
||
|
#ifdef RGB_DI_PIN
|
||
|
#define RGBLIGHT_EFFECT_ALTERNATING
|
||
|
#define RGBLIGHT_EFFECT_BREATHING
|
||
|
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||
|
#define RGBLIGHT_EFFECT_KNIGHT
|
||
|
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||
|
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||
|
#define RGBLIGHT_EFFECT_SNAKE
|
||
|
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||
|
#define RGBLIGHT_EFFECT_TWINKLE
|
||
|
#define RGBLED_NUM 2
|
||
|
#define RGBLIGHT_HUE_STEP 8
|
||
|
#define RGBLIGHT_SAT_STEP 8
|
||
|
#define RGBLIGHT_VAL_STEP 8
|
||
|
#define RGBLIGHT_SLEEP
|
||
|
#endif
|
||
|
|
||
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||
|
#define DEBOUNCE 0
|
||
|
|
||
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||
|
#define LOCKING_SUPPORT_ENABLE
|
||
|
|
||
|
/* Locking resynchronize hack */
|
||
|
#define LOCKING_RESYNC_ENABLE
|