mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-23 18:09:53 +00:00
59 lines
1.6 KiB
C
59 lines
1.6 KiB
C
|
/* Copyright 2022 Sebastien Sauve-Hoover (@sauvehoo)
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
/* key matrix size */
|
||
|
#define MATRIX_ROWS 6
|
||
|
#define MATRIX_COLS 18
|
||
|
|
||
|
#define MATRIX_ROW_PINS { A4, B14, B15, B9, B10, B11 }
|
||
|
#define MATRIX_COL_PINS { B0, B1, B2, B3, B4, B5, B6, B7, A5, A6, A7, A8, A15, A2, A1, A0, B8, B13 }
|
||
|
|
||
|
|
||
|
#define ENCODERS_PAD_A { B12 }
|
||
|
#define ENCODERS_PAD_B { A14 }
|
||
|
#define ENCODER_RESOLUTION 2
|
||
|
|
||
|
#define DIODE_DIRECTION COL2ROW
|
||
|
|
||
|
/* define if matrix has ghost */
|
||
|
//#define MATRIX_HAS_GHOST
|
||
|
|
||
|
|
||
|
#define TAP_CODE_DELAY 10
|
||
|
|
||
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||
|
#define LOCKING_SUPPORT_ENABLE
|
||
|
/* Locking resynchronize hack */
|
||
|
#define LOCKING_RESYNC_ENABLE
|
||
|
|
||
|
/*
|
||
|
* Feature disable options
|
||
|
* These options are also useful to firmware size reduction.
|
||
|
*/
|
||
|
|
||
|
/* disable debug print */
|
||
|
//#define NO_DEBUG
|
||
|
|
||
|
/* disable print */
|
||
|
//#define NO_PRINT
|
||
|
|
||
|
/* disable action features */
|
||
|
//#define NO_ACTION_LAYER
|
||
|
//#define NO_ACTION_TAPPING
|
||
|
//#define NO_ACTION_ONESHOT
|