# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define WS2812_PWM_PAL_MODE 1 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 2
# define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA Stream for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define WS2812_DMA_CHANNEL 2 // DMA Channel for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define WS2812_DMAMUX_ID STM32_DMAMUX1_TIM2_UP // DMAMUX configuration for TIMx_UP -- only required if your MCU has a DMAMUX peripheral, see the respective reference manual for the appropriate values for your MCU.