mirror of
https://github.com/qmk/qmk_firmware.git
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82 lines
2.4 KiB
C
82 lines
2.4 KiB
C
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/*
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Copyright 2020 Koobaczech
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x6963
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#define PRODUCT_ID 0x6963
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#define DEVICE_VER 0x0002
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#define MANUFACTURER Koobaczech
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#define PRODUCT Pandora
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#define DESCRIPTION Premium 60% with cool ass shiz developed by Koobae
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 15
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B4, D7, D6, B3, B0 }
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#define MATRIX_COL_PINS { D2, D1, D0, D3, D5, B5, B6, B7, D4, C6, C7, F0, F1, F4, F7 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Encoder Function */
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#define ENCODERS_PAD_A { F6 }
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#define ENCODERS_PAD_B { F5 }
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//#define ENCODER_DIRECTION_FLIP
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#define ENCODER_RESOLUTION 1
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#define DIP_SWITCH_PINS { B2, B5 }
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//#define BACKLIGHT_PIN
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//#define BACKLIGHT_LEVELS 5
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// #define BACKLIGHT_BREATHING
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/*== all animations enabled ==*/
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/* If RGBLIGHT_SLEEP defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGB_DI_PIN B1
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#ifdef RGB_DI_PIN
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# define RGBLIGHT_ANIMATIONS
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# define RGBLED_NUM 12
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# define RGBLIGHT_HUE_STEP 8
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# define RGBLIGHT_SAT_STEP 8
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# define RGBLIGHT_VAL_STEP 8
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# define RGBLIGHT_SLEEP
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 0
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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