mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-29 22:45:51 +00:00
396 lines
21 KiB
C
396 lines
21 KiB
C
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// Copyright 2023 Andrian (@PoringH)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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enum { MAIN = 0, SECOND = 1, THIRD = 2, FOURTH = 3 };
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#ifdef ENCODER_ENABLE
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) {
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return false;
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}
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switch (get_highest_layer(layer_state)) {
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default:
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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case SECOND:
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if (clockwise) {
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tap_code(KC_MNXT);
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} else {
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tap_code(KC_MPRV);
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}
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break;
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case THIRD:
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if (clockwise) {
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tap_code(KC_MS_R);
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} else {
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tap_code(KC_MS_L);
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}
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break;
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case FOURTH:
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if (clockwise) {
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tap_code(KC_MS_U);
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} else {
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tap_code(KC_MS_D);
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}
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break;
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}
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return true;
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}
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#endif
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#ifdef OLED_ENABLE
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# define KB_STAT_SIZE 18
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# define WIN_STAT_SIZE 12
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# define MIN_WALK_SPEED 10
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# define MIN_RUN_SPEED 40
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# define ANIM_FRAME_DURATION 200
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# define ANIM_SIZE 96
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uint32_t anim_timer = 0;
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uint8_t current_frame = 0;
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int current_wpm = 0;
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led_t led_usb_state;
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bool isguiDisabled = false;
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bool isSneaking = false;
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bool isJumping = false;
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bool showedJump = true;
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# ifdef OLED_ENABLE
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static void render_animation(int ANIM_X, int ANIM_Y) {
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// sit animation 32 X 22
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static const char PROGMEM sit[2][3][ANIM_SIZE] = {{
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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},
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{{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}
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}};
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// walk animation 32 X 22
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static const char PROGMEM walk[2][3][ANIM_SIZE] = {{{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}},
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{{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}
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}};
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// run animation 32 X 22
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static const char PROGMEM run[2][3][ANIM_SIZE] = {{{
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
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}},
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{{
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0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}
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}};
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// bark animation 32 X 22
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static const char PROGMEM bark[2][3][ANIM_SIZE] = {{
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{
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0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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},
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{{
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0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}
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}};
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// sneak animation 32 X 22
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static const char PROGMEM sneak[2][3][ANIM_SIZE] = {{
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
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},
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},
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{{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
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},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
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}
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}};
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void animate_luna(void) {
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int anim_x;
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int anim_y;
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if (isJumping || !showedJump) {
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oled_set_cursor(ANIM_X, ANIM_Y + 2);
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oled_write(" ", false);
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anim_x = ANIM_X;
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anim_y = ANIM_Y - 1;
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showedJump = true;
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} else {
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oled_set_cursor(ANIM_X, ANIM_Y - 1);
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oled_write(" ", false);
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anim_x = ANIM_X;
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anim_y = ANIM_Y;
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}
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if (led_usb_state.caps_lock) {
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oled_set_cursor(anim_x, anim_y);
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oled_write_raw_P(bark[current_frame][0], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 1);
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oled_write_raw_P(bark[current_frame][1], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 2);
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oled_write_raw_P(bark[current_frame][2], ANIM_SIZE);
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} else if (get_mods() & MOD_MASK_CS) {
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oled_set_cursor(anim_x, anim_y);
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oled_write_raw_P(sneak[current_frame][0], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 1);
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oled_write_raw_P(sneak[current_frame][1], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 2);
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oled_write_raw_P(sneak[current_frame][2], ANIM_SIZE);
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} else if (current_wpm <= MIN_WALK_SPEED) {
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oled_set_cursor(anim_x, anim_y);
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oled_write_raw_P(sit[current_frame][0], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 1);
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oled_write_raw_P(sit[current_frame][1], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 2);
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oled_write_raw_P(sit[current_frame][2], ANIM_SIZE);
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} else if (current_wpm <= MIN_RUN_SPEED) {
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oled_set_cursor(anim_x, anim_y);
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oled_write_raw_P(walk[current_frame][0], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 1);
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oled_write_raw_P(walk[current_frame][1], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 2);
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oled_write_raw_P(walk[current_frame][2], ANIM_SIZE);
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} else {
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oled_set_cursor(anim_x, anim_y);
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oled_write_raw_P(run[current_frame][0], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 1);
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oled_write_raw_P(run[current_frame][1], ANIM_SIZE);
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oled_set_cursor(anim_x, anim_y + 2);
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oled_write_raw_P(run[current_frame][2], ANIM_SIZE);
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}
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}
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# if OLED_TIMEOUT > 0
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if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
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oled_off();
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return;
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} else {
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oled_on();
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}
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# endif
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if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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anim_timer = timer_read32();
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current_frame = (current_frame + 1) % 2;
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|
animate_luna();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
static void render_caps(int CAP_X, int CAP_Y) {
|
||
|
if (led_usb_state.caps_lock == true) {
|
||
|
static const char PROGMEM caps[KB_STAT_SIZE] = {
|
||
|
0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x3b, 0xdb, 0xeb, 0xdb, 0x3b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
|
||
|
};
|
||
|
static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x68, 0x6e, 0x6e, 0x6e, 0x68, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
|
||
|
oled_set_cursor(CAP_X, CAP_Y);
|
||
|
oled_write_raw_P(caps, KB_STAT_SIZE);
|
||
|
oled_set_cursor(CAP_X, CAP_Y + 1);
|
||
|
oled_write_raw_P(caps2, KB_STAT_SIZE);
|
||
|
} else {
|
||
|
static const char PROGMEM caps[KB_STAT_SIZE] = {
|
||
|
0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0xc4, 0x24, 0x14, 0x24, 0xc4, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
|
||
|
};
|
||
|
static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x17, 0x11, 0x11, 0x11, 0x17, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
|
||
|
oled_set_cursor(CAP_X, CAP_Y);
|
||
|
oled_write_raw_P(caps, KB_STAT_SIZE);
|
||
|
oled_set_cursor(CAP_X, CAP_Y + 1);
|
||
|
oled_write_raw_P(caps2, KB_STAT_SIZE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void render_num(int NUM_X, int NUM_Y) {
|
||
|
if (led_usb_state.num_lock == true) {
|
||
|
static const char PROGMEM num[KB_STAT_SIZE] = {
|
||
|
0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0xfb, 0xdb, 0x0b, 0xfb, 0xfb, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
|
||
|
};
|
||
|
static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x6f, 0x6b, 0x68, 0x6b, 0x6f, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
|
||
|
oled_set_cursor(NUM_X, NUM_Y);
|
||
|
oled_write_raw_P(num, KB_STAT_SIZE);
|
||
|
oled_set_cursor(NUM_X, NUM_Y + 1);
|
||
|
oled_write_raw_P(num2, KB_STAT_SIZE);
|
||
|
} else {
|
||
|
static const char PROGMEM num[KB_STAT_SIZE] = {
|
||
|
0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x04, 0x24, 0xf4, 0x04, 0x04, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
|
||
|
};
|
||
|
static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x10, 0x14, 0x17, 0x14, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
|
||
|
oled_set_cursor(NUM_X, NUM_Y);
|
||
|
oled_write_raw_P(num, KB_STAT_SIZE);
|
||
|
oled_set_cursor(NUM_X, NUM_Y + 1);
|
||
|
oled_write_raw_P(num2, KB_STAT_SIZE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void render_scroll(int SCROLL_X, int SCROLL_Y) {
|
||
|
if (led_usb_state.scroll_lock == true) {
|
||
|
static const char PROGMEM scroll[KB_STAT_SIZE] = {
|
||
|
0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x7b, 0xfb, 0x0b, 0xfb, 0x7b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
|
||
|
};
|
||
|
static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6b, 0x6b, 0x6a, 0x68, 0x6a, 0x6b, 0x6b, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
|
||
|
oled_set_cursor(SCROLL_X, SCROLL_Y);
|
||
|
oled_write_raw_P(scroll, KB_STAT_SIZE);
|
||
|
oled_set_cursor(SCROLL_X, SCROLL_Y + 1);
|
||
|
oled_write_raw_P(scroll2, KB_STAT_SIZE);
|
||
|
} else {
|
||
|
static const char PROGMEM scroll[KB_STAT_SIZE] = {
|
||
|
0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x84, 0x04, 0xf4, 0x04, 0x84, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
|
||
|
};
|
||
|
static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x14, 0x14, 0x15, 0x17, 0x15, 0x14, 0x14, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
|
||
|
oled_set_cursor(SCROLL_X, SCROLL_Y);
|
||
|
oled_write_raw_P(scroll, KB_STAT_SIZE);
|
||
|
oled_set_cursor(SCROLL_X, SCROLL_Y + 1);
|
||
|
oled_write_raw_P(scroll2, KB_STAT_SIZE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void render_winstat(int WIN_X, int WIN_Y) {
|
||
|
static const char PROGMEM winlogo[WIN_STAT_SIZE] = {
|
||
|
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
|
||
|
};
|
||
|
static const char PROGMEM winlogo2[WIN_STAT_SIZE] = {
|
||
|
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
|
||
|
};
|
||
|
|
||
|
oled_set_cursor(WIN_X, WIN_Y);
|
||
|
oled_write_raw_P(winlogo, WIN_STAT_SIZE);
|
||
|
oled_set_cursor(WIN_X, WIN_Y + 1);
|
||
|
oled_write_raw_P(winlogo2, WIN_STAT_SIZE);
|
||
|
|
||
|
oled_set_cursor(WIN_X + 2, WIN_Y);
|
||
|
oled_write("WINKEY", false);
|
||
|
|
||
|
oled_set_cursor(WIN_X + 2, WIN_Y + 1);
|
||
|
if (keymap_config.no_gui) {
|
||
|
oled_write("DISABLED", false);
|
||
|
} else {
|
||
|
oled_write("ENABLED ", false);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool oled_task_kb(void) {
|
||
|
if (!oled_task_user()) {
|
||
|
return false;
|
||
|
}
|
||
|
current_wpm = get_current_wpm();
|
||
|
led_usb_state = host_keyboard_led_state();
|
||
|
render_animation(13, 3);
|
||
|
oled_set_cursor(0, 0);
|
||
|
// Host Keyboard Layer Status
|
||
|
switch (get_highest_layer(layer_state)) {
|
||
|
case MAIN:
|
||
|
oled_write("MAIN ", false);
|
||
|
break;
|
||
|
case SECOND:
|
||
|
oled_write("SECOND", false);
|
||
|
break;
|
||
|
case THIRD:
|
||
|
oled_write("THIRD ", false);
|
||
|
break;
|
||
|
default:
|
||
|
oled_write("FOURTH", false);
|
||
|
}
|
||
|
render_caps(0, 2);
|
||
|
render_num(3, 2);
|
||
|
render_scroll(6, 2);
|
||
|
render_winstat(1, 5);
|
||
|
|
||
|
oled_set_cursor(12, 0);
|
||
|
oled_write("WPM: ", false);
|
||
|
oled_write(get_u8_str(current_wpm, '0'), false);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
# endif
|
||
|
|
||
|
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||
|
switch (keycode) {
|
||
|
case KC_SPC:
|
||
|
if (record->event.pressed) {
|
||
|
isJumping = true;
|
||
|
showedJump = false;
|
||
|
} else {
|
||
|
isJumping = false;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return process_record_user(keycode, record);
|
||
|
}
|
||
|
#endif
|