added explosion testing
parent
67bb44d3f5
commit
80cf8d3290
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@ -36,6 +36,15 @@ public class DebugCommand implements TabExecutor, Listener {
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}
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else if(args[0].equalsIgnoreCase("getVector")){
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player.sendMessage(ChatColor.GOLD + "Your current facing vector is: " + player.getLocation().getDirection());
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return true;
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}
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else if(args[0].equalsIgnoreCase("explode")){
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player.getWorld().createExplosion(player.getLocation(),
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(float)Double.parseDouble(args[1]),
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false,
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Boolean.parseBoolean(args[2]),
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player);
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return true;
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}
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else player.sendMessage(ChatColor.RED + "Incorrect usage. This command does not exist.");
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}
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@ -45,7 +54,7 @@ public class DebugCommand implements TabExecutor, Listener {
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@Override
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public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args) {
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if(args.length != 1) return null;
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return Arrays.asList("fire", "getVector");
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return Arrays.asList("fire", "getVector", "explode");
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}
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@EventHandler
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@ -4,10 +4,12 @@ import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.Nameable;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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@ -48,4 +50,17 @@ public class MortarInteract implements Listener {
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}
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}
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}
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public void onShellLand(ProjectileHitEvent event){
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if(event.getEntity() instanceof Arrow
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&& event.getEntity().getCustomName() != null
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&& event.getEntity().getCustomName().equals("shell")){
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if(event.getHitBlock() != null){
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event.getHitBlock().getWorld().createExplosion(event.getHitBlock().getLocation(), 2.5F, false, true);
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}
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else if(event.getHitEntity() != null){
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}
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}
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}
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}
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@ -15,7 +15,7 @@ public class Shell {
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public double failChance = .01;
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public Shell(){
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//TODO: Create default constructor
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}
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public Shell(ItemStack shell){
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@ -1,5 +1,6 @@
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package xyz.soper.arty.util;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Player;
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@ -19,11 +20,12 @@ public class MortarHandler {
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public void fireShell(Shell shell, ProjectileSource shooter){
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Vector debugVector = new Vector(1, 1, 0).normalize();
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mortar.getBlock().getWorld().playSound(mortar.location, "entity.generic.explode", 1, 1.5F);
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Arrow shellProjectile = mortar.getBlock().getWorld().spawn(mortar.getBlock().getLocation(), Arrow.class);
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Location mortarLocation = mortar.getBlock().getLocation().add(.5, 1, .5);
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Arrow shellProjectile = mortar.getBlock().getWorld().spawn(mortarLocation, Arrow.class);
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shellProjectile.setVelocity(debugVector.multiply(shell.baseVelocity));
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shellProjectile.setShooter(shooter);
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shellProjectile.setCustomName("shell");
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mortar.getBlock().getWorld().spawnParticle(Particle.SMOKE_NORMAL, mortar.location, 500, 0, 0, 0, .5);
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mortar.getBlock().getWorld().spawnParticle(Particle.SMOKE_NORMAL, mortarLocation, 500, 0, 0, 0, .5);
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if(shooter instanceof Player) ((Player) shooter).sendMessage("Shell fired with a velocity " + shell.baseVelocity);
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}
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}
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