MortarHandler can now link a tuner and mortar
parent
89ef2eac0d
commit
7b62e07892
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@ -2,11 +2,14 @@ package xyz.soper.arty.util;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.projectiles.ProjectileSource;
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import org.bukkit.util.Vector;
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import xyz.soper.arty.item.Mortar;
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import xyz.soper.arty.item.MortarTuner;
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import xyz.soper.arty.item.Shell;
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public class MortarHandler {
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@ -47,6 +50,12 @@ public class MortarHandler {
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((Player) shooter).sendMessage("DEBUG: Shell fired with a velocity " + shell.baseVelocity);
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}
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public static void linkTuner(Block mortar, ItemStack tuner){
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if(Mortar.isMortar(mortar) && MortarTuner.isTuner(tuner)){
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MortarTuner.updateTunerLocation(tuner, mortar.getLocation());
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}
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}
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// /**
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// * Fires a shell projectile from the specified mortar by the specified shooter.
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// * @param mortar
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