adding incendiary checks
parent
b5edf54e1f
commit
35f9279886
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@ -106,6 +106,8 @@ public class Mortar {
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public int getFailureType(Shell shell){
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if(isFailure(shell)){
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Random random = new Random(block.getWorld().getSeed() + System.currentTimeMillis());
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double maxDouble;
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double randDouble = random.nextDouble();
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//TODO: compare random double and create an algo to determine type of failure.
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}
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@ -119,7 +121,17 @@ public class Mortar {
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*/
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private boolean isFailure(Shell shell){
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Random random = new Random(block.getWorld().getSeed() + System.currentTimeMillis());
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return random.nextDouble() < failMultiplier*shell.failChance;
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if(shell.incendiaryType && !incendiaryCapable) return random.nextDouble() < 3*failMultiplier*shell.failChance;
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else return random.nextDouble() < failMultiplier*shell.failChance;
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}
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/**
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*
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* @param shell Shell to test.
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* @return True if the shell and mortar are compatible.
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*/
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public boolean incendiaryCompatible(Shell shell){ //TODO: check if this is right
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return incendiaryCapable || !shell.incendiaryType;
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}
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public static boolean isMortar(Block block){
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